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/third_party/mesa3d/src/gallium/drivers/r600/
Dr600_asm.c2728 int i, j, r, fs_size; in r600_create_vertex_fetch_shader() local
2842 fs_size = bc.ndw*4; in r600_create_vertex_fetch_shader()
2851 u_suballocator_alloc(&rctx->allocator_fetch_shader, fs_size, 256, in r600_create_vertex_fetch_shader()
2866 for (i = 0; i < fs_size / 4; ++i) { in r600_create_vertex_fetch_shader()
2870 memcpy(bytecode, bc.bytecode, fs_size); in r600_create_vertex_fetch_shader()