Searched refs:fullMask (Results 1 – 2 of 2) sorted by relevance
1184 const deUint32 fullMask = (deUint32)0xAAAAAAAAUL; in preDraw() local1186 const deUint32 effectiveMask = fullMask & maskMask; in preDraw()1213 const deUint32 fullMask = (1U << m_numTargetSamples) - 1; in postDraw() local1216 gl.sampleMaski(0, fullMask); in postDraw()2090 const deUint32 fullMask = (1U << m_numTargetSamples) - 1; in postDraw() local2093 gl.sampleMaski(0, fullMask); in postDraw()
1918 deUint64 fullMask = subgroupSizeToMask(subgroupSize); in iterate() local1930 while (refLoc < maxLoc && ref[refLoc] != fullMask) in iterate()1940 : fullMask; in iterate()