Home
last modified time | relevance | path

Searched refs:geometryShaderFunction (Results 1 – 1 of 1) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
DProgramD3D.cpp1250 const unsigned char *geometryShaderFunction = binary + stream->offset(); in loadBinaryShaderExecutables() local
1253 ANGLE_TRY(mRenderer->loadExecutable(contextD3D, geometryShaderFunction, geometryShaderSize, in loadBinaryShaderExecutables()