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Searched refs:getActiveAttribLocationsMask (Results 1 – 10 of 10) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
DVertexArray11.cpp146 const gl::AttributesMask &activeLocations = executable.getActiveAttribLocationsMask(); in syncStateForDraw()
157 const gl::AttributesMask &activeLocations = executable.getActiveAttribLocationsMask(); in syncStateForDraw()
242 context->getState().getProgramExecutable()->getActiveAttribLocationsMask(); in hasActiveDynamicAttrib()
DInputLayoutCache.cpp152 for (size_t attribIndex : state.getProgramExecutable()->getActiveAttribLocationsMask()) in getInputLayout()
DStateManager11.cpp199 for (auto locationIndex : executable.getActiveAttribLocationsMask()) in SortAttributesByLayout()
2082 const auto &activeAttribsMask = executable.getActiveAttribLocationsMask(); in syncCurrentValueAttribs()
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DProgramExecutable.h147 const AttributesMask &getActiveAttribLocationsMask() const in getActiveAttribLocationsMask() function
DContext.cpp9353 : glState.getProgramExecutable()->getActiveAttribLocationsMask(); in updateActiveAttribsMask()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DContextGL.cpp233 ANGLE_TRY(vaoGL->syncClientSideData(context, executable->getActiveAttribLocationsMask(), in setDrawArraysState()
284 ANGLE_TRY(vaoGL->syncDrawElementsState(context, executable->getActiveAttribLocationsMask(), in setDrawElementsState()
DStateManagerGL.cpp2459 context, program->getExecutable().getActiveAttribLocationsMask())); in propagateProgramToVAO()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/
DVertexArrayMtl.mm385 executable->getActiveAttribLocationsMask();
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
DProgramD3D.cpp3097 mState.getExecutable().getActiveAttribLocationsMask(); in updateCachedInputLayout()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DContextVk.cpp1817 gl::AttributesMask attribsMask = executable->getActiveAttribLocationsMask(); in handleDirtyGraphicsVertexBuffers()