Searched refs:getArrayBufferName (Results 1 – 4 of 4) sorted by relevance
489 GLuint getArrayBufferName() const;
796 GLuint Context::getArrayBufferName() const in getArrayBufferName() function in es2::Context1972 …case GL_ARRAY_BUFFER_BINDING: *params = getArrayBufferName(); return t… in getIntegerv()3860 if(getArrayBufferName() == buffer) in detachBuffer()
1843 if((context->getArrayBufferName() == 0) && vertexArray && (vertexArray->name != 0) && pointer) in VertexAttribIPointer()
5616 if((context->getArrayBufferName() == 0) && vertexArray && (vertexArray->name != 0) && ptr) in VertexAttribPointer()