Searched refs:getBasicTypeElementCount (Results 1 – 8 of 8) sorted by relevance
104 unsigned int getBasicTypeElementCount() const;
510 unsigned int elementCount = variable.getBasicTypeElementCount(); in visitNamedVariable()916 unsigned int elementCount = uniform.getBasicTypeElementCount(); in indexUniforms()991 unsigned int elementCount = uniform.getBasicTypeElementCount(); in gatherUniformLocationsAndCheckConflicts()1180 atomicCounterCount += uniform.getBasicTypeElementCount(); in checkMaxCombinedAtomicCounters()1528 glUniform.offset + static_cast<unsigned int>(glUniform.getBasicTypeElementCount() * in getAtomicCounterBufferSizeMap()
263 unsigned int PackedVarying::getBasicTypeElementCount() const in getBasicTypeElementCount() function in gl::PackedVarying337 const unsigned int elementCount = packedVarying.getBasicTypeElementCount(); in packVaryingIntoRegisterMap()492 const unsigned int arrayElementCount = packedVarying.getBasicTypeElementCount(); in insertVaryingIntoRegisterMap()
131 unsigned int getBasicTypeElementCount() const;
1223 unsigned int elementCount = outputVariable.getBasicTypeElementCount(); in linkValidateOutputVariables()1369 unsigned int elementCount = outputVariable.getBasicTypeElementCount(); in linkValidateOutputVariables()1409 unsigned int elementCount = outputVariable.getBasicTypeElementCount(); in linkValidateOutputVariables()
2502 *size = clampCast<GLint>(uniform.getBasicTypeElementCount()); in getActiveUniform()3646 ImageBinding(imageUniform.getBasicTypeElementCount(), textureType)); in linkSamplerAndImageBindings()3654 imageUniform.getBasicTypeElementCount(), textureType)); in linkSamplerAndImageBindings()3676 unsigned int elementCount = samplerUniform.getBasicTypeElementCount(); in linkSamplerAndImageBindings()3998 elementIndex < samplerUniform.getBasicTypeElementCount(); ++elementIndex) in setUniformValuesFromBindingQualifiers()4146 linkedUniform.getBasicTypeElementCount() - locationInfo.arrayIndex; in clampUniformCount()4176 linkedUniform.getBasicTypeElementCount() - locationInfo.arrayIndex; in clampMatrixUniformCount()
704 return clampCast<GLint>(var.getBasicTypeElementCount()); in GetCommonVariableProperty()
196 unsigned int ShaderVariable::getBasicTypeElementCount() const in getBasicTypeElementCount() function in sh::ShaderVariable