/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
D | Sampler.cpp | 176 const ColorGeneric &Sampler::getBorderColor() const in getBorderColor() function in gl::Sampler 178 return mState.getBorderColor(); in getBorderColor()
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D | Sampler.h | 72 const ColorGeneric &getBorderColor() const;
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D | Texture.h | 343 const ColorGeneric &getBorderColor() const;
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D | angletypes.h | 376 const ColorGeneric &getBorderColor() const { return mBorderColor; } in getBorderColor() function
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D | Texture.cpp | 1979 const ColorGeneric &Texture::getBorderColor() const in getBorderColor() function in gl::Texture 1981 return mState.mSamplerState.getBorderColor(); in getBorderColor()
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D | queryutils.cpp | 347 ConvertFromColor<isPureInteger>(texture->getBorderColor(), params); in QueryTexParameterBase() 533 ConvertFromColor<isPureInteger>(sampler->getBorderColor(), params); in QuerySamplerParameterBase()
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/gpu_shader5/ |
D | esextcGPUShader5TextureGatherOffset.hpp | 70 virtual void getBorderColor(glw::GLfloat out_color[4]) = 0; 203 virtual void getBorderColor(glw::GLfloat out_color[4]); 256 virtual void getBorderColor(glw::GLfloat out_color[4]);
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D | esextcGPUShader5TextureGatherOffset.cpp | 1000 getBorderColor(color); in prepareTexture() 1190 void GPUShader5TextureGatherOffsetColorTestBase::getBorderColor(glw::GLfloat out_color[4]) in getBorderColor() function in glcts::GPUShader5TextureGatherOffsetColorTestBase 2128 void GPUShader5TextureGatherOffsetDepthTestBase::getBorderColor(glw::GLfloat out_color[4]) in getBorderColor() function in glcts::GPUShader5TextureGatherOffsetDepthTestBase
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
D | RenderStateCache.cpp | 291 if (samplerState.getBorderColor().type == angle::ColorGeneric::Type::Float) in getSamplerState() 293 borderColor = samplerState.getBorderColor().colorF; in getSamplerState()
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D | StateManager11.cpp | 432 const angle::ColorGeneric &borderColor(samplerState.getBorderColor()); in updateSamplerMetadata()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
D | SamplerGL.cpp | 104 …e, mAppliedSamplerState, GL_TEXTURE_BORDER_COLOR, &gl::SamplerState::getBorderColor, &gl::SamplerS… in syncState()
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D | TextureGL.cpp | 1528 const angle::ColorGeneric &borderColor(mState.getSamplerState().getBorderColor()); in syncState()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/ |
D | Renderer9.cpp | 1033 ASSERT(texture->getBorderColor().type == angle::ColorGeneric::Type::Float); in setSamplerState() 1035 gl_d3d9::ConvertColor(texture->getBorderColor().colorF)); in setSamplerState()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/ |
D | frame_capture_utils.cpp | 745 SerializeColorGeneric(json, "BorderColor", samplerState.getBorderColor()); in SerializeSamplerState()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
D | vk_cache_utils.cpp | 3330 (samplerState.getBorderColor().type == angle::ColorGeneric::Type::Float) ? 0 : 1; in update() 3333 mBorderColor = samplerState.getBorderColor().colorF; in update()
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