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Searched refs:getFloatv (Results 1 – 25 of 69) sorted by relevance

123

/third_party/vk-gl-cts/external/openglcts/modules/gles31/
Des31cTextureStorageMultisampleGLCoverageTests.cpp136 gl.getFloatv(pname, &float_value); in iterate()
157 gl.getFloatv(GL_TEXTURE_BINDING_2D_MULTISAMPLE, &float_value); in iterate()
175 gl.getFloatv(GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES, &float_value); in iterate()
216 gl.getFloatv(GL_TEXTURE_BINDING_2D_MULTISAMPLE, &float_value); in iterate()
237 gl.getFloatv(GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES, &float_value); in iterate()
534 gl.getFloatv(GL_SAMPLE_MASK, &float_value); in iterate()
573 gl.getFloatv(GL_SAMPLE_MASK, &float_value); in iterate()
610 gl.getFloatv(GL_SAMPLE_MASK, &float_value); in iterate()
Des31cSampleShadingTests.cpp142 gl.getFloatv(GL_MIN_SAMPLE_SHADING_VALUE_OES, &result); in iterate()
/third_party/vk-gl-cts/modules/gles2/functional/
Des2fImplementationLimitTests.cpp94 gl.getFloatv(param, &val); in query()
116 gl.getFloatv(param, &v[0]); in query()
Des2fRasterizationTests.cpp136 m_context.getRenderContext().getFunctions().getFloatv(GL_ALIASED_LINE_WIDTH_RANGE, range); in init()
147 m_context.getRenderContext().getFunctions().getFloatv(GL_ALIASED_POINT_SIZE_RANGE, range); in init()
348 m_context.getRenderContext().getFunctions().getFloatv(GL_ALIASED_LINE_WIDTH_RANGE, range); in iterate()
452 m_context.getRenderContext().getFunctions().getFloatv(GL_ALIASED_POINT_SIZE_RANGE, range); in iterate()
575 gl.getFloatv(GL_ALIASED_POINT_SIZE_RANGE, pointSizeRange); in iterate()
Des2fShaderBuiltinVarTests.cpp476 gl.getFloatv(GL_ALIASED_POINT_SIZE_RANGE, &pointSizeRange[0]); in iterate()
/third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/
DesextcGeometryShaderInput.cpp913 gl.getFloatv(GL_POINT_SIZE_RANGE, point_size_range); in init()
917 gl.getFloatv(GL_ALIASED_POINT_SIZE_RANGE, point_size_range); in init()
1184 gl.getFloatv(GL_POINT_SIZE_RANGE, point_size_range); in init()
1188 gl.getFloatv(GL_ALIASED_POINT_SIZE_RANGE, point_size_range); in init()
/third_party/vk-gl-cts/external/openglcts/modules/glesext/draw_buffers_indexed/
DesextcDrawBuffersIndexedBase.cpp83 gl.getFloatv(e, &f); in CheckEnumGeneral()
173 gl.getFloatv(GL_COLOR_WRITEMASK, fa); in CheckBuffer()
/third_party/vk-gl-cts/modules/gles3/functional/
Des3fImplementationLimitTests.cpp127 gl.getFloatv(param, &val); in query()
149 gl.getFloatv(param, &v[0]); in query()
/third_party/vk-gl-cts/external/openglcts/modules/common/
DglcLimitTest.inl66 gl.getFloatv(GL_FRAGMENT_INTERPOLATION_OFFSET_BITS, &fragmentInterpolationOffsetBits);
333 gl.getFloatv(m_limitToken, &value);
DglcShaderMultisampleInterpolationTests.cpp187 gl.getFloatv(GL_MIN_FRAGMENT_INTERPOLATION_OFFSET, &minFragmentInterpolationOffset); in iterate()
202 gl.getFloatv(GL_MAX_FRAGMENT_INTERPOLATION_OFFSET, &maxFragmentInterpolationOffset); in iterate()
DglcTextureFilterAnisotropicTests.cpp349 gl.getFloatv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &fValue); in verifyGet()
465 gl.getFloatv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &maxAnisoDegree); in iterate()
DglcParallelShaderCompileTests.cpp115 gl.getFloatv(GL_MAX_SHADER_COMPILER_THREADS_KHR, &floatValue); in iterate()
DglcPolygonOffsetClampTests.cpp137 gl.getFloatv(GL_POLYGON_OFFSET_CLAMP_EXT, &data); in test()
/third_party/vk-gl-cts/framework/opengl/wrapper/
DglwInitES20Direct.inl67 gl->getFloatv = &glGetFloatv;
DglwInitES30Direct.inl107 gl->getFloatv = &glGetFloatv;
DglwInitES20.inl67 gl->getFloatv = (glGetFloatvFunc) loader->get("glGetFloatv");
DglwInitES31Direct.inl120 gl->getFloatv = &glGetFloatv;
DglwInitES32Direct.inl137 gl->getFloatv = &glGetFloatv;
/third_party/vk-gl-cts/framework/opengl/
DgluES3PlusWrapperFuncs.inl120 dst->getFloatv = src.getFloatv;
/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/
DesextcTessellationShaderProperties.cpp90 gl.getFloatv(pname, float_value); in iterate()
/third_party/vk-gl-cts/external/openglcts/modules/gl/
Dgl4cContextFlushControlTests.cpp169 gl.getFloatv(GL_CONTEXT_RELEASE_BEHAVIOR, &value_f); in testQuery()
/third_party/vk-gl-cts/modules/gles31/functional/
Des31fFboSRGBWriteControlTests.cpp1541 gl.getFloatv(GL_FRAMEBUFFER_SRGB, &enabled[0]); in iterate()
1543 gl.getFloatv(GL_FRAMEBUFFER_SRGB, &enabled[1]); in iterate()
1835 gl.getFloatv(GL_FRAMEBUFFER_SRGB, &fEnabled); in iterate()
Des31fShaderHelperInvocationTests.cpp157 gl.getFloatv(pname, v.getPtr()); in getRange()
/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArrayGetterCalls.cpp439 gl.getFloatv(GL_TEXTURE_BINDING_CUBE_MAP_ARRAY, &float_value); in verifyTextureBindings()
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DContext_gles_2_0_autogen.h90 void getFloatv(GLenum pname, GLfloat *data); \

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