/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
D | FramebufferFetchTest.cpp | 278 const char *getFragmentShader(WhichFragmentShader whichFragmentShader) in getFragmentShader() function in angle::FramebufferFetchES31 1103 program.makeRaster(k310VS, getFragmentShader(GLSL310_1ATTACHMENT)); in TEST_P() 1117 program.makeRaster(k310VS, getFragmentShader(GLSL310_1ATTACHMENT)); in TEST_P() 1131 program.makeRaster(k100VS, getFragmentShader(GLSL100)); in TEST_P() 1145 program.makeRaster(k100VS, getFragmentShader(GLSL100)); in TEST_P() 1159 program.makeRaster(k310VS, getFragmentShader(GLSL310_4ATTACHMENT)); in TEST_P() 1173 program.makeRaster(k310VS, getFragmentShader(GLSL310_4ATTACHMENT)); in TEST_P() 1187 program.makeRaster(k310VS, getFragmentShader(GLSL310_4ATTACHMENT)); in TEST_P() 1201 program.makeRaster(k310VS, getFragmentShader(GLSL310_4ATTACHMENT)); in TEST_P() 1215 program.makeRaster(k310VS, getFragmentShader(GLSL310_1ATTACHMENT)); in TEST_P() [all …]
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
D | glcViewportArrayTests.hpp | 596 virtual std::string getFragmentShader() = 0; 691 virtual std::string getFragmentShader(); 723 virtual std::string getFragmentShader(); 752 virtual std::string getFragmentShader(); 790 virtual std::string getFragmentShader(); 825 virtual std::string getFragmentShader(); 973 virtual std::string getFragmentShader(); 1013 virtual std::string getFragmentShader(); 1066 virtual std::string getFragmentShader();
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D | glcRobustBufferAccessBehaviorTests.hpp | 355 std::string getFragmentShader(); 432 std::string getFragmentShader(const glu::ContextType& contextType, bool is_case_valid,
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D | glcViewportArrayTests.cpp | 2554 const std::string& frag = getFragmentShader(); in iterate() 3321 std::string DrawToSingleLayerWithMultipleViewports::getFragmentShader() in getFragmentShader() function in glcts::ViewportArray::DrawToSingleLayerWithMultipleViewports 3396 std::string DynamicViewportIndex::getFragmentShader() in getFragmentShader() function in glcts::ViewportArray::DynamicViewportIndex 3542 std::string DrawMulitpleViewportsWithSingleInvocation::getFragmentShader() in getFragmentShader() function in glcts::ViewportArray::DrawMulitpleViewportsWithSingleInvocation 3643 std::string ViewportIndexSubroutine::getFragmentShader() in getFragmentShader() function in glcts::ViewportArray::ViewportIndexSubroutine 3876 std::string DrawMultipleLayers::getFragmentShader() in getFragmentShader() function in glcts::ViewportArray::DrawMultipleLayers 4259 std::string DepthRange::getFragmentShader() in getFragmentShader() function in glcts::ViewportArray::DepthRange 4436 std::string DepthRangeDepthTest::getFragmentShader() in getFragmentShader() function in glcts::ViewportArray::DepthRangeDepthTest 4686 std::string ProvokingVertex::getFragmentShader() in getFragmentShader() function in glcts::ViewportArray::ProvokingVertex
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D | glcRobustBufferAccessBehaviorTests.cpp | 1128 …program.Init("" /* cs */, getFragmentShader(), "" /* gs */, "" /* tcs */, "" /* tes */, getVertexS… in iterate() 1200 std::string VertexBufferObjectsTest::getFragmentShader() in getFragmentShader() function in glcts::RobustBufferAccessBehavior::VertexBufferObjectsTest 1437 …program.Init("" /* cs */, getFragmentShader(contextType, true), getGeometryShader(), "" /* tcs */,… in iterate() 1496 program.Init("" /* cs */, getFragmentShader(contextType, false, invalid_fetch_offsets[index]), in iterate() 1543 std::string TexelFetchTest::getFragmentShader(const glu::ContextType&, bool is_case_valid, GLuint f… in getFragmentShader() function in glcts::RobustBufferAccessBehavior::TexelFetchTest
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
D | gl3cGPUShader5Tests.hpp | 171 std::string getFragmentShader();
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D | gl3cTextureSwizzleTests.hpp | 232 …std::string getFragmentShader(const testCase& test_case, size_t output_format_index, bool is_teste…
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D | gl3cGPUShader5Tests.cpp | 547 const std::string& fs = getFragmentShader(); in executeTestCase() 694 std::string GPUShader5ImplicitConversionsTest::getFragmentShader() in getFragmentShader() function in gl3cts::GPUShader5ImplicitConversionsTest
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D | gl4cShaderSubroutineTests.hpp | 1364 std::string getFragmentShader(bool include_duplicate_function);
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D | gl3cTextureSwizzleTests.cpp | 2767 std::string SmokeTest::getFragmentShader(const testCase& test_case, size_t output_format_index, boo… in getFragmentShader() function in gl3cts::TextureSwizzle::SmokeTest 3094 const std::string& fs = getFragmentShader(test_case, output_format_index, !test_vertex_stage); in prepareAndTestProgram()
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D | gl4cShaderSubroutineTests.cpp | 12994 std::string NegativeTest10::getFragmentShader(bool include_duplicate_function) in getFragmentShader() function in gl4cts::ShaderSubroutine::NegativeTest10 13240 test_case.fs_body = getFragmentShader(offending_shader_stage == Utils::SHADER_STAGE_FRAGMENT); in initTestCases()
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/third_party/vk-gl-cts/framework/opengl/simplereference/ |
D | sglrShaderProgram.hpp | 235 …inline const rr::FragmentShader* getFragmentShader (void) const { return static_cast<const rr::Fr… in getFragmentShader() function in sglr::ShaderProgram
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D | sglrReferenceContext.cpp | 4328 m_currentProgram->m_program->getFragmentShader(), in drawWithReference()
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/third_party/vk-gl-cts/modules/gles3/functional/ |
D | es3fPolygonOffsetTests.cpp | 447 rr::Program(program.getVertexShader(), program.getFragmentShader()), in testPolygonOffset() 712 rr::Program(program.getVertexShader(), program.getFragmentShader()), in testPolygonOffset() 724 rr::Program(program.getVertexShader(), program.getFragmentShader()), in testPolygonOffset()
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/third_party/vk-gl-cts/modules/gles2/functional/ |
D | es2fPolygonOffsetTests.cpp | 444 rr::Program(program.getVertexShader(), program.getFragmentShader()), in testPolygonOffset() 710 rr::Program(program.getVertexShader(), program.getFragmentShader()), in testPolygonOffset() 722 rr::Program(program.getVertexShader(), program.getFragmentShader()), in testPolygonOffset()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/ |
D | mtl_state_cache.h | 502 id<MTLFunction> getFragmentShader() { return mFragmentShader; }
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D | mtl_render_utils.mm | 1213 if (cache.getVertexShader() && cache.getFragmentShader()) 1423 if (pipelineCache.getVertexShader() && pipelineCache.getFragmentShader()) 1598 if (cache.getVertexShader() && cache.getFragmentShader())
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/ |
D | ProgramD3D.h | 164 const ShaderD3D *getFragmentShader() const;
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D | DynamicHLSL.cpp | 1275 const ShaderD3D *fragmentShader = metadata.getFragmentShader(); in getPixelShaderOutputKey()
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D | ProgramD3D.cpp | 538 const ShaderD3D *ProgramD3DMetadata::getFragmentShader() const in getFragmentShader() function in rx::ProgramD3DMetadata
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