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Searched refs:getGeometryShaderInvocations (Results 1 – 16 of 16) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/
DShader.h111 Optional<GLint> getGeometryShaderInvocations() const { return mGeometryShaderInvocations; } in getGeometryShaderInvocations() function
230 int getGeometryShaderInvocations();
DProgramExecutable.h309 int getGeometryShaderInvocations() const { return mGeometryShaderInvocations; } in getGeometryShaderInvocations() function
DShader.cpp776 int Shader::getGeometryShaderInvocations() in getGeometryShaderInvocations() function in gl::Shader
DProgram.h699 GLint getGeometryShaderInvocations() const;
DProgram.cpp2154 GLint Program::getGeometryShaderInvocations() const in getGeometryShaderInvocations() function in gl::Program
2157 return mState.mExecutable->getGeometryShaderInvocations(); in getGeometryShaderInvocations()
3376 geometryShader->getGeometryShaderInvocations(); in linkValidateShaders()
Dqueryutils.cpp1376 *params = program->getGeometryShaderInvocations(); in QueryProgramiv()
/third_party/skia/third_party/externals/angle2/src/compiler/translator/
DTranslatorESSL.cpp88 sink, getGeometryShaderInputPrimitiveType(), getGeometryShaderInvocations(), in translate()
DTranslatorGLSL.cpp207 sink, getGeometryShaderInputPrimitiveType(), getGeometryShaderInvocations(), in translate()
DCompiler.h155 int getGeometryShaderInvocations() const { return mGeometryShaderInvocations; } in getGeometryShaderInvocations() function
DShaderLang.cpp844 return compiler->getGeometryShaderInvocations(); in GetGeometryShaderInvocations()
DParseContext.h466 int getGeometryShaderInvocations() const in getGeometryShaderInvocations() function
DTranslatorMetalDirect.cpp1009 sink, getGeometryShaderInputPrimitiveType(), getGeometryShaderInvocations(), in translateImpl()
DCompiler.cpp568 mGeometryShaderInvocations = parseContext.getGeometryShaderInvocations(); in setASTMetadata()
DTranslatorVulkan.cpp1253 sink, getGeometryShaderInputPrimitiveType(), getGeometryShaderInvocations(), in translateImpl()
DBuildSPIRV.cpp2210 {spirv::LiteralInteger(mCompiler->getGeometryShaderInvocations())}); in writeExecutionModes()
/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/
Dframe_capture_utils.cpp920 if (shaderState.getGeometryShaderInvocations().valid()) in SerializeShaderState()
923 shaderState.getGeometryShaderInvocations().value()); in SerializeShaderState()