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Searched refs:getLimits (Results 1 – 18 of 18) sorted by relevance

/third_party/skia/third_party/externals/dawn/src/dawn_node/binding/
DGPUAdapter.h34 interop::Interface<interop::GPUSupportedLimits> getLimits(Napi::Env) override;
DGPUDevice.h32 interop::Interface<interop::GPUSupportedLimits> getLimits(Napi::Env) override;
DGPUAdapter.cpp124 interop::Interface<interop::GPUSupportedLimits> GPUAdapter::getLimits(Napi::Env env) { in getLimits() function in wgpu::binding::GPUAdapter
DGPUDevice.cpp128 interop::Interface<interop::GPUSupportedLimits> GPUDevice::getLimits(Napi::Env env) { in getLimits() function in wgpu::binding::GPUDevice
/third_party/icu/icu4c/source/test/intltest/
Dtchcfmt.cpp87 const double *gotLimits=form->getLimits(count); in TestSimpleExample()
232 const double* retLimits = fileform->getLimits( retCount ); in TestComplexExample()
505 const double *limits2 = fmt2.getLimits(count2); in TestClosures()
/third_party/skia/third_party/externals/swiftshader/src/Vulkan/
DVkPhysicalDevice.hpp91 static const VkPhysicalDeviceLimits &getLimits();
DVkPhysicalDevice.cpp474 const VkPhysicalDeviceLimits &PhysicalDevice::getLimits() in getLimits() function in vk::PhysicalDevice
603 getLimits(), // limits in getProperties()
994 const VkPhysicalDeviceLimits &limits = PhysicalDevice::getLimits(); in getDescriptorIndexingProperties()
/third_party/skia/third_party/externals/icu/source/i18n/unicode/
Dchoicfmt.h340 virtual const double* getLimits(int32_t& count) const;
/third_party/node/deps/icu-small/source/i18n/unicode/
Dchoicfmt.h340 virtual const double* getLimits(int32_t& count) const;
/third_party/icu/icu4c/source/i18n/unicode/
Dchoicfmt.h340 virtual const double* getLimits(int32_t& count) const;
/third_party/skia/third_party/externals/swiftshader/src/Shader/
DShader.hpp575 inline const Limits& getLimits() const { return limits; } in getLimits() function in sw::Shader
DVertexProgram.cpp30 aL(shader->getLimits().loops), in VertexProgram()
31 increment(shader->getLimits().loops), in VertexProgram()
32 iteration(shader->getLimits().loops), in VertexProgram()
33 callStack(shader->getLimits().stack) in VertexProgram()
35 auto limits = shader->getLimits(); in VertexProgram()
DPixelProgram.cpp31 aL(shader->getLimits().loops), in PixelProgram()
32 increment(shader->getLimits().loops), in PixelProgram()
33 iteration(shader->getLimits().loops), in PixelProgram()
34 callStack(shader->getLimits().stack) in PixelProgram()
36 auto limits = shader->getLimits(); in PixelProgram()
/third_party/node/deps/icu-small/source/i18n/
Dchoicfmt.cpp347 ChoiceFormat::getLimits(int32_t& cnt) const in getLimits() function in ChoiceFormat
/third_party/icu/icu4c/source/i18n/
Dchoicfmt.cpp347 ChoiceFormat::getLimits(int32_t& cnt) const in getLimits() function in ChoiceFormat
/third_party/skia/third_party/externals/icu/source/i18n/
Dchoicfmt.cpp347 ChoiceFormat::getLimits(int32_t& cnt) const in getLimits() function in ChoiceFormat
/third_party/glslang/glslang/MachineIndependent/
Dlocalintermediate.h427 const TBuiltInResource& getLimits() const { return resources; } in getLimits() function
DShaderLang.cpp2019 intermediate[stage]->setLimits(firstIntermediate->getLimits()); in linkStage()