Searched refs:getNearPlane (Results 1 – 9 of 9) sorted by relevance
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/ |
D | Framebuffer9.cpp | 67 float nearZ = glState.getNearPlane(); in clearImpl()
|
D | Renderer9.cpp | 1104 setViewport(glState.getViewport(), glState.getNearPlane(), glState.getFarPlane(), drawMode, in updateState()
|
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/ |
D | ContextMtl.mm | 926 updateViewport(framebufferMtl, glState.getViewport(), glState.getNearPlane(), 933 updateDepthRange(glState.getNearPlane(), glState.getFarPlane()); 1832 updateViewport(framebuffer, glState.getViewport(), glState.getNearPlane(), 2254 float depthRangeNear = mState.getNearPlane();
|
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
D | ContextVk.cpp | 3723 updateViewport(framebufferVk, glState.getViewport(), glState.getNearPlane(), in syncState() 3730 updateDepthRange(glState.getNearPlane(), glState.getFarPlane()); in syncState() 3915 updateViewport(mDrawFramebuffer, glState.getViewport(), glState.getNearPlane(), in syncState() 4049 glState.getViewport(), glState.getNearPlane(), in syncState() 5086 float depthRangeNear = mState.getNearPlane(); in handleDirtyGraphicsDriverUniforms()
|
/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
D | State.h | 175 float getNearPlane() const { return mNearZ; } in getNearPlane() function
|
/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/ |
D | frame_capture_utils.cpp | 575 json->addScalar("Near", state.getNearPlane()); in SerializeContextState()
|
D | FrameCapture.cpp | 3947 if (apiState.getNearPlane() != 0.0f || apiState.getFarPlane() != 1.0f) in CaptureMidExecutionSetup() 3949 cap(CaptureDepthRangef(replayState, true, apiState.getNearPlane(), apiState.getFarPlane())); in CaptureMidExecutionSetup()
|
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
D | StateManagerGL.cpp | 1833 setDepthRange(state.getNearPlane(), state.getFarPlane()); in syncState()
|
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
D | StateManager11.cpp | 1437 float actualZNear = gl::clamp01(glState.getNearPlane()); in syncViewport()
|