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Searched refs:getRendererMajorShaderModel (Results 1 – 3 of 3) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
DDynamicHLSL.cpp1375 int shaderModel = metadata.getRendererMajorShaderModel(); in BuiltinVaryingsD3D()
1400 const std::string &userSemantic = GetVaryingSemantic(metadata.getRendererMajorShaderModel(), in updateBuiltins()
1411 if (metadata.getRendererMajorShaderModel() >= 4) in updateBuiltins()
1439 if (metadata.getRendererMajorShaderModel() >= 4) in updateBuiltins()
1476 (shaderType != gl::ShaderType::Fragment || metadata.getRendererMajorShaderModel() >= 4)) in updateBuiltins()
DProgramD3D.h146 int getRendererMajorShaderModel() const;
DProgramD3D.cpp416 int ProgramD3DMetadata::getRendererMajorShaderModel() const in getRendererMajorShaderModel() function in rx::ProgramD3DMetadata