Searched refs:getRendererMajorShaderModel (Results 1 – 3 of 3) sorted by relevance
1375 int shaderModel = metadata.getRendererMajorShaderModel(); in BuiltinVaryingsD3D()1400 const std::string &userSemantic = GetVaryingSemantic(metadata.getRendererMajorShaderModel(), in updateBuiltins()1411 if (metadata.getRendererMajorShaderModel() >= 4) in updateBuiltins()1439 if (metadata.getRendererMajorShaderModel() >= 4) in updateBuiltins()1476 (shaderType != gl::ShaderType::Fragment || metadata.getRendererMajorShaderModel() >= 4)) in updateBuiltins()
146 int getRendererMajorShaderModel() const;
416 int ProgramD3DMetadata::getRendererMajorShaderModel() const in getRendererMajorShaderModel() function in rx::ProgramD3DMetadata