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Searched refs:getSampleCoverageInvert (Results 1 – 6 of 6) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
DRendererD3D.cpp205 bool coverageInvert = glState.getSampleCoverageInvert(); in GetBlendSampleMask()
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DState.h236 bool getSampleCoverageInvert() const { return mSampleCoverageInvert; } in getSampleCoverageInvert() function
/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/
Dframe_capture_utils.cpp552 json->addScalar("SampleCoverageInvert", state.getSampleCoverageInvert()); in SerializeContextState()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DStateManagerGL.cpp1875 setSampleCoverage(state.getSampleCoverageValue(), state.getSampleCoverageInvert()); in syncState()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/
DContextMtl.mm2292 if (mState.getSampleCoverageInvert())
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DContextVk.cpp204 if (glState.getSampleCoverageInvert()) in ApplySampleCoverage()