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Searched refs:getSamplerId (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/
DState.h323 SamplerID getSamplerId(GLuint textureUnit) const in getSamplerId() function
DState.cpp2988 *params = getSamplerId(static_cast<GLuint>(mActiveSampler)).value; in getIntegerv()