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Searched refs:getShaderTypeName (Results 1 – 25 of 38) sorted by relevance

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/third_party/vk-gl-cts/modules/gles31/functional/
Des31fNegativeShaderFunctionTests.cpp374 ctx.beginSection("Verify shader: " + std::string(getShaderTypeName(s_shaders[shaderNdx]))); in bitfield_extract_invalid_value_type()
395 ctx.beginSection("Verify shader: " + std::string(getShaderTypeName(s_shaders[shaderNdx]))); in bitfield_extract_invalid_offset_type()
425 ctx.beginSection("Verify shader: " + std::string(getShaderTypeName(s_shaders[shaderNdx]))); in bitfield_extract_invalid_bits_type()
473 ctx.beginSection("Verify shader: " + std::string(getShaderTypeName(s_shaders[shaderNdx]))); in bitfield_insert_invalid_base_type()
501 ctx.beginSection("Verify shader: " + std::string(getShaderTypeName(s_shaders[shaderNdx]))); in bitfield_insert_invalid_insert_type()
544 ctx.beginSection("Verify shader: " + std::string(getShaderTypeName(s_shaders[shaderNdx]))); in bitfield_insert_invalid_offset_type()
574 ctx.beginSection("Verify shader: " + std::string(getShaderTypeName(s_shaders[shaderNdx]))); in bitfield_insert_invalid_bits_type()
633 ctx.beginSection("Verify shader: " + std::string(getShaderTypeName(s_shaders[shaderNdx]))); in bitfield_reverse()
652 ctx.beginSection("Verify shader: " + std::string(getShaderTypeName(s_shaders[shaderNdx]))); in bit_count()
671 ctx.beginSection("Verify shader: " + std::string(getShaderTypeName(s_shaders[shaderNdx]))); in find_msb()
[all …]
Des31fNegativeAtomicCounterTests.cpp163 ctx.beginSection(std::string("Verify shader: ") + glu::getShaderTypeName(s_shaders[ndx])); in iterateShaders()
Des31fShaderBuiltinConstantTests.cpp274 const char* const shaderTypeName = glu::getShaderTypeName(glu::ShaderType(shaderType)); in iterate()
Des31fProgramInterfaceQueryTestCase.cpp1168 << "Verifying referenced by " << glu::getShaderTypeName(m_shaderType) << " shader, expecting " in validate()
1174 … tcu::TestLog::Message << "\tError, invalid referenced_by_" << glu::getShaderTypeName(m_shaderType… in validate()
1175 setError("referenced_by_" + std::string(glu::getShaderTypeName(m_shaderType)) + " invalid"); in validate()
1308 << "Verifying referenced by " << glu::getShaderTypeName(m_shaderType) << " shader, expecting " in validate()
1314 … tcu::TestLog::Message << "\tError, invalid referenced_by_" << glu::getShaderTypeName(m_shaderType… in validate()
1315 setError("referenced_by_" + std::string(glu::getShaderTypeName(m_shaderType)) + " invalid"); in validate()
/third_party/vk-gl-cts/modules/gles3/functional/
Des3fShaderApiTests.cpp924 const std::string shaderTypeName = getShaderTypeName(shaderType); in addProgramStateCase()
954 …log << TestLog::Message << "Detaching " + std::string(getShaderTypeName(m_shaderType)) + " shader"… in executeForProgram()
976 …log << TestLog::Message << "Reattaching " + std::string(getShaderTypeName(m_shaderType)) + " shade… in executeForProgram()
999 …log << TestLog::Message << "Deleting " + std::string(getShaderTypeName(m_shaderType)) + " shader" … in executeForProgram()
1022 …log << TestLog::Message << "Deleting and replacing " + std::string(getShaderTypeName(m_shaderType)… in executeForProgram()
1046 …log << TestLog::Message << "Recompiling " + std::string(getShaderTypeName(m_shaderType)) + " shade… in executeForProgram()
1069 …log << TestLog::Message << "Replacing " + std::string(getShaderTypeName(m_shaderType)) + " shader … in executeForProgram()
1489 const std::string shaderTypeName = getShaderTypeName(shaderType); in addProgramBinaryPersistenceCase()
1519 …log << TestLog::Message << "Detaching " + std::string(getShaderTypeName(m_shaderType)) + " shader"… in executeForProgram()
1541 …log << TestLog::Message << "Reattaching " + std::string(getShaderTypeName(m_shaderType)) + " shade… in executeForProgram()
[all …]
Des3fShaderIndexingTests.cpp1019 const char* shaderTypeName = getShaderTypeName(shaderType); in init()
1047 const char* shaderTypeName = getShaderTypeName(shaderType); in init()
1083 const char* shaderTypeName = getShaderTypeName(shaderType); in init()
1125 const char* shaderTypeName = getShaderTypeName(shaderType); in init()
Des3fShaderLoopTests.cpp1183 const char* shaderTypeName = getShaderTypeName(shaderType); in init()
1206 const char* shaderTypeName = getShaderTypeName(shaderType); in init()
/third_party/vk-gl-cts/modules/gles2/functional/
Des2fShaderApiTests.cpp864 const std::string shaderTypeName = getShaderTypeName(shaderType); in addProgramStateCase()
894 …log << TestLog::Message << "Detaching " + std::string(getShaderTypeName(m_shaderType)) + " shader"… in executeForProgram()
916 …log << TestLog::Message << "Reattaching " + std::string(getShaderTypeName(m_shaderType)) + " shade… in executeForProgram()
939 …log << TestLog::Message << "Deleting " + std::string(getShaderTypeName(m_shaderType)) + " shader" … in executeForProgram()
962 …log << TestLog::Message << "Deleting and replacing " + std::string(getShaderTypeName(m_shaderType)… in executeForProgram()
986 …log << TestLog::Message << "Recompiling " + std::string(getShaderTypeName(m_shaderType)) + " shade… in executeForProgram()
1009 …log << TestLog::Message << "Replacing " + std::string(getShaderTypeName(m_shaderType)) + " shader … in executeForProgram()
Des2fShaderIndexingTests.cpp1098 const char* shaderTypeName = getShaderTypeName(shaderType); in init()
1126 const char* shaderTypeName = getShaderTypeName(shaderType); in init()
1162 const char* shaderTypeName = getShaderTypeName(shaderType); in init()
1198 const char* shaderTypeName = getShaderTypeName(shaderType); in init()
Des2fShaderLoopTests.cpp1307 const char* shaderTypeName = getShaderTypeName(shaderType); in init()
1330 const char* shaderTypeName = getShaderTypeName(shaderType); in init()
/third_party/vk-gl-cts/modules/gles3/stress/
Des3sLongShaderTests.cpp460 …const std::string name = de::toString(opCount) + "_operations_" + glu::getShaderTypeName(shader… in init()
461 …const std::string desc = std::string("Compile ") + glu::getShaderTypeName(shaderType) + " shade… in init()
/third_party/vk-gl-cts/external/openglcts/modules/glesext/
DesextcTestCaseBase.cpp357 std::string getShaderTypeName(glw::GLenum shader_type) in getShaderTypeName() function
436 std::string shader_type_str = getShaderTypeName(shader_type); in buildProgramVA()
488 std::string shader_type_str = getShaderTypeName(shader_type); in buildProgramVA()
/third_party/vk-gl-cts/external/openglcts/modules/common/
DglcShaderMacroTests.cpp139 caseName += getShaderTypeName(shaderType); in init()
DglcShaderIndexingTests.cpp1195 const char* shaderTypeName = getShaderTypeName((ShaderType)shaderType); in init()
1228 const char* shaderTypeName = getShaderTypeName((ShaderType)shaderType); in init()
1268 const char* shaderTypeName = getShaderTypeName((ShaderType)shaderType); in init()
1308 const char* shaderTypeName = getShaderTypeName((ShaderType)shaderType); in init()
DglcShaderLoopTests.cpp1172 const char* shaderTypeName = getShaderTypeName((ShaderType)shaderType); in init()
1198 const char* shaderTypeName = getShaderTypeName((ShaderType)shaderType); in init()
DglcShaderConstExprTests.cpp228 std::string caseName(params.caseName + '_' + getShaderTypeName(shaderType)); in createTestCasesForAllShaderTypes()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderIndexingTests.cpp1153 const char* shaderTypeName = getShaderTypeName(shaderType); in init()
1183 const char* shaderTypeName = getShaderTypeName(shaderType); in init()
1221 const char* shaderTypeName = getShaderTypeName(shaderType); in init()
1265 const char* shaderTypeName = getShaderTypeName(shaderType); in init()
DvktShaderRenderLoopTests.cpp1550 const char* shaderTypeName = getShaderTypeName(shaderType); in init()
1574 const char* shaderTypeName = getShaderTypeName(shaderType); in init()
/third_party/vk-gl-cts/framework/opengl/
DgluShaderUtil.cpp145 const char* getShaderTypeName (ShaderType shaderType) in getShaderTypeName() function
172 return "_" + std::string(getShaderTypeName(shaderType)); in getShaderTypePostfix()
DgluStrUtilPrototypes.inl34 const char* getShaderTypeName (int value);
110 … getShaderTypeStr (int value) { return tcu::Format::Enum<int, 2>(getShaderTypeName, value); }
DgluShaderLibrary.cpp170 …print("ERROR: Inconsistent source/enable for shader stage %s!\n", getShaderTypeName((ShaderType)sh… in isValid()
176 …print("ERROR: Stage %s enabled on multiple programs!\n", getShaderTypeName((ShaderType)shaderStage… in isValid()
185 …print("ERROR: Source specified for unsupported shader stage %s!\n", getShaderTypeName((ShaderType)… in isValid()
DgluShaderUtil.hpp91 const char* getShaderTypeName (ShaderType shaderType);
/third_party/vk-gl-cts/external/openglcts/modules/gl/
Dgl3cCommonBugsTests.hpp264 std::string getShaderTypeName(_shader_type shader_type) const;
/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/
DvkPrograms.cpp443 cachekey += glu::getShaderTypeName((glu::ShaderType)i); in buildProgram()
528 cachekey += glu::getShaderTypeName((glu::ShaderType)i); in buildProgram()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/protected_memory/
DvktProtectedMemStorageBufferTests.cpp718 const std::string shaderName = glu::getShaderTypeName(shaderType); in createRWStorageBufferTests()
855 const std::string shaderName = glu::getShaderTypeName(shaderType); in createAtomicStorageBufferTests()

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