Searched refs:getUniformInternal (Results 1 – 4 of 4) sorted by relevance
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/ |
D | ProgramD3D.h | 481 void getUniformInternal(GLint location, DestT *dataOut) const;
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D | ProgramD3D.cpp | 3269 void ProgramD3D::getUniformInternal(GLint location, DestT *dataOut) const in getUniformInternal() function in rx::ProgramD3D 3289 getUniformInternal(location, params); in getUniformfv() 3294 getUniformInternal(location, params); in getUniformiv() 3299 getUniformInternal(location, params); in getUniformuiv()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
D | Program.h | 840 void getUniformInternal(const Context *context,
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D | Program.cpp | 2969 getUniformInternal(context, v, location, nativeType, VariableComponentCount(uniform.type)); in getUniformfv() 2997 getUniformInternal(context, v, location, nativeType, VariableComponentCount(uniform.type)); in getUniformiv() 3025 getUniformInternal(context, v, location, nativeType, VariableComponentCount(uniform.type)); in getUniformuiv() 4183 void Program::getUniformInternal(const Context *context, in getUniformInternal() function in gl::Program
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