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Searched refs:getUniformInternal (Results 1 – 4 of 4) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
DProgramD3D.h481 void getUniformInternal(GLint location, DestT *dataOut) const;
DProgramD3D.cpp3269 void ProgramD3D::getUniformInternal(GLint location, DestT *dataOut) const in getUniformInternal() function in rx::ProgramD3D
3289 getUniformInternal(location, params); in getUniformfv()
3294 getUniformInternal(location, params); in getUniformiv()
3299 getUniformInternal(location, params); in getUniformuiv()
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DProgram.h840 void getUniformInternal(const Context *context,
DProgram.cpp2969 getUniformInternal(context, v, location, nativeType, VariableComponentCount(uniform.type)); in getUniformfv()
2997 getUniformInternal(context, v, location, nativeType, VariableComponentCount(uniform.type)); in getUniformiv()
3025 getUniformInternal(context, v, location, nativeType, VariableComponentCount(uniform.type)); in getUniformuiv()
4183 void Program::getUniformInternal(const Context *context, in getUniformInternal() function in gl::Program