Searched refs:getUnpackState (Results 1 – 10 of 10) sorted by relevance
/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
D | State.h | 567 const PixelUnpackState &getUnpackState() const { return mUnpack; } in getUnpackState() function 568 PixelUnpackState &getUnpackState() { return mUnpack; } in getUnpackState() function
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D | Context.cpp | 4858 ANGLE_CONTEXT_TRY(texture->setImage(this, mState.getUnpackState(), unpackBuffer, target, level, in texImage2D() 4894 ANGLE_CONTEXT_TRY(texture->setImage(this, mState.getUnpackState(), unpackBuffer, target, level, in texImage3D() 4937 ANGLE_CONTEXT_TRY(texture->setSubImage(this, mState.getUnpackState(), unpackBuffer, target, in texSubImage2D() 4981 ANGLE_CONTEXT_TRY(texture->setSubImage(this, mState.getUnpackState(), unpackBuffer, target, in texSubImage3D()
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D | validationES3.cpp | 838 const auto &unpack = context->getState().getUnpackState(); in ValidateES3TexImageParametersBase()
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D | validationES.cpp | 1189 const auto &unpack = context->getState().getUnpackState(); in ValidImageDataSize()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/ |
D | capture_gles_3_0_params.cpp | 708 const gl::PixelUnpackState &unpack = glState.getUnpackState(); in CaptureTexImage3D_pixels()
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D | capture_gles_2_0_params.cpp | 695 const gl::PixelUnpackState &unpack = glState.getUnpackState(); in CaptureTexImage2D_pixels()
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D | frame_capture_utils.cpp | 654 SerializePixelUnpackState(json, state.getUnpackState()); in SerializeContextState()
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D | FrameCapture.cpp | 2657 gl::PixelUnpackState ¤tUnpackState = replayState.getUnpackState(); in CaptureShareGroupMidExecutionSetup() 2899 const gl::PixelUnpackState &unpack = apiState.getUnpackState(); in CaptureShareGroupMidExecutionSetup() 3254 gl::PixelUnpackState ¤tUnpackState = replayState.getUnpackState(); in CaptureMidExecutionSetup()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
D | TextureGL.cpp | 2114 ANGLE_TRY(stateManager->setPixelUnpackState(context, context->getState().getUnpackState())); in initializeContents()
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D | StateManagerGL.cpp | 1963 ANGLE_TRY(setPixelUnpackState(context, state.getUnpackState())); in syncState()
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