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Searched refs:getVertexAttribCurrentValue (Results 1 – 7 of 7) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
DVertexArray11.cpp257 const auto &currentValue = glState.getVertexAttribCurrentValue(dirtyAttribIndex); in updateDirtyAttribs()
315 const auto &currentValue = glState.getVertexAttribCurrentValue(dynamicAttribIndex); in updateDynamicAttribs()
DInputLayoutCache.cpp163 state.getVertexAttribCurrentValue(static_cast<unsigned int>(attribIndex)); in getInputLayout()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
DVertexDataManager.cpp272 auto currentValueData = state.getVertexAttribCurrentValue(attribIndex); in prepareVertexData()
DProgramD3D.cpp3111 state.getVertexAttribCurrentValue(locationIndex).Type); in updateCachedInputLayout()
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DState.h507 const VertexAttribCurrentValueData &getVertexAttribCurrentValue(size_t attribNum) const in getVertexAttribCurrentValue() function
DContext.cpp5856 getState().getVertexAttribCurrentValue(index); in getVertexAttribivImpl()
5879 getState().getVertexAttribCurrentValue(index); in getVertexAttribfv()
5897 getState().getVertexAttribCurrentValue(index); in getVertexAttribIiv()
5915 getState().getVertexAttribCurrentValue(index); in getVertexAttribIuiv()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DStateManagerGL.cpp2173 state.getVertexAttribCurrentValue(attribIndex)); in syncState()