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Searched refs:getVertexBindings (Results 1 – 13 of 13) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/
DVertexArray.h54 const std::vector<VertexBinding> &getVertexBindings() const { return mVertexBindings; } in getVertexBindings() function
251 const std::vector<VertexBinding> &getVertexBindings() const in getVertexBindings() function
253 return mState.getVertexBindings(); in getVertexBindings()
DvalidationES.cpp886 const auto &bindings = state.getVertexArray()->getVertexBindings(); in ValidateDrawInstancedANGLE()
DContext.cpp9385 const auto &vertexBindings = vao->getVertexBindings(); in updateVertexElementLimitsImpl()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
DVertexArray11.cpp252 const auto &bindings = mState.getVertexBindings(); in updateDirtyAttribs()
305 const auto &bindings = mState.getVertexBindings(); in updateDynamicAttribs()
DInputLayoutCache.cpp148 const auto &bindings = state.getVertexArray()->getVertexBindings(); in getInputLayout()
DStateManager11.cpp2091 const auto &vertexBindings = mVertexArray11->getState().getVertexBindings(); in syncCurrentValueAttribs()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DVertexArrayVk.cpp283 const auto &bindings = mState.getVertexBindings(); in handleLineLoopIndirectDraw()
468 const std::vector<gl::VertexBinding> &bindings = mState.getVertexBindings(); in syncState()
561 const std::vector<gl::VertexBinding> &bindings = mState.getVertexBindings(); in updateActiveAttribInfo()
778 const auto &bindings = mState.getVertexBindings(); in updateStreamedAttribs()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DVertexArrayGL.cpp355 const auto &bindings = mState.getVertexBindings(); in computeStreamingAttributeSizes()
430 const auto &bindings = mState.getVertexBindings(); in streamAttributes()
580 const auto &bindings = mState.getVertexBindings(); in recoverForcedStreamingAttributesForDrawArraysInstanced()
DContextGL.cpp368 const auto &bindings = mState.getVertexArray()->getVertexBindings(); in updateAttributesForBaseInstance()
414 (mState.getVertexArray()->getVertexBindings())[attrib.bindingIndex]; in resetUpdatedAttributes()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/
DVertexArrayMtl.mm267 const std::vector<gl::VertexBinding> &bindings = mState.getVertexBindings();
389 const std::vector<gl::VertexBinding> &bindings = mState.getVertexBindings();
521 const std::vector<gl::VertexBinding> &bindings = mState.getVertexBindings();
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
DVertexDataManager.cpp253 const auto &vertexBindings = vertexArray->getVertexBindings(); in prepareVertexData()
/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/
Dframe_capture_utils.cpp1312 SerializeVertexBindingsVector(json, vertexArrayState.getVertexBindings()); in SerializeVertexArrayState()
DFrameCapture.cpp1988 const std::vector<gl::VertexBinding> &vertexBindings = vertexArray->getVertexBindings(); in CaptureVertexArrayState()