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Searched refs:getVertexShader (Results 1 – 25 of 29) sorted by relevance

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/third_party/vk-gl-cts/external/openglcts/modules/gl/
Dgl3cGPUShader5Tests.hpp172 std::string getVertexShader(const glw::GLchar* destination_type, const glw::GLchar* source_type);
304 std::string getVertexShader(const testCase& test_case) const;
Dgl3cGPUShader5Tests.cpp548 const std::string& vs = getVertexShader(test_case.m_destination_type, test_case.m_source_type); in executeTestCase()
584 std::string GPUShader5ImplicitConversionsTest::getVertexShader(const glw::GLchar* destination_type, in getVertexShader() function in gl3cts::GPUShader5ImplicitConversionsTest
1078 const std::string& vs = getVertexShader(test_case); in execute()
1113 std::string GPUShader5FloatEncodingTest::getVertexShader(const testCase& test_case) const in getVertexShader() function in gl3cts::GPUShader5FloatEncodingTest
Dgl3cTextureSwizzleTests.hpp234 std::string getVertexShader(const testCase& test_case, bool is_tested_stage);
Dgl4cShaderSubroutineTests.hpp1323 std::string getVertexShader(const _test_case& test_case);
1368 std::string getVertexShader(bool include_duplicate_function);
1412 std::string getVertexShader(const _test_case& test_case);
1452 std::string getVertexShader(const _test_case& test_case);
Dgl4cShaderSubroutineTests.cpp12784 std::string NegativeTest9::getVertexShader(const _test_case& test_case) in getVertexShader() function in gl4cts::ShaderSubroutine::NegativeTest9
12877 std::string vs_body = getVertexShader(static_cast<_test_case>(test_case)); in iterate()
13190 std::string NegativeTest10::getVertexShader(bool include_duplicate_function) in getVertexShader() function in gl4cts::ShaderSubroutine::NegativeTest10
13247 test_case.vs_body = getVertexShader(offending_shader_stage == Utils::SHADER_STAGE_VERTEX); in initTestCases()
13381 std::string NegativeTest11::getVertexShader(const _test_case& test_case) in getVertexShader() function in gl4cts::ShaderSubroutine::NegativeTest11
13477 std::string vs_body = getVertexShader(static_cast<_test_case>(test_case)); in iterate()
13592 std::string NegativeTest12::getVertexShader(const _test_case& test_case) in getVertexShader() function in gl4cts::ShaderSubroutine::NegativeTest12
13715 std::string vs_body = getVertexShader(static_cast<_test_case>(test_case)); in iterate()
Dgl3cTextureSwizzleTests.cpp2836 std::string SmokeTest::getVertexShader(const testCase& test_case, bool is_tested_stage) in getVertexShader() function in gl3cts::TextureSwizzle::SmokeTest
3095 const std::string& vs = getVertexShader(test_case, test_vertex_stage); in prepareAndTestProgram()
4104 const std::string& vs = getVertexShader(testCase(), false); /* Get blank VS */ in iterate()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
DShaderExecutable9.h26 IDirect3DVertexShader9 *getVertexShader() const;
DShaderExecutable9.cpp41 IDirect3DVertexShader9 *ShaderExecutable9::getVertexShader() const in getVertexShader() function in rx::ShaderExecutable9
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
DShaderExecutable11.h40 const d3d11::VertexShader &getVertexShader() const;
DShaderExecutable11.cpp66 const d3d11::VertexShader &ShaderExecutable11::getVertexShader() const in getVertexShader() function in rx::ShaderExecutable11
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
DShader.h108 virtual sw::VertexShader *getVertexShader() const;
DShader.cpp428 sw::VertexShader *VertexShader::getVertexShader() const in getVertexShader() function in es2::VertexShader
DProgram.h133 sw::VertexShader *getVertexShader();
DProgram.cpp236 sw::VertexShader *Program::getVertexShader() in getVertexShader() function in es2::Program
1546 vertexBinary = new sw::VertexShader(vertexShader->getVertexShader()); in link()
DContext.cpp3122 sw::VertexShader *vertexShader = programObject->getVertexShader(); in applyShaders()
3245 textureUsed = program->getVertexShader()->usesSampler(index); in applyTexture()
/third_party/vk-gl-cts/external/openglcts/modules/common/
DglcRobustBufferAccessBehaviorTests.hpp356 std::string getVertexShader();
435 std::string getVertexShader();
DglcRobustBufferAccessBehaviorTests.cpp1128 …Init("" /* cs */, getFragmentShader(), "" /* gs */, "" /* tcs */, "" /* tes */, getVertexShader()); in iterate()
1215 std::string VertexBufferObjectsTest::getVertexShader() in getVertexShader() function in glcts::RobustBufferAccessBehavior::VertexBufferObjectsTest
1438 getVertexShader()); in iterate()
1497 getGeometryShader(), "" /* tcs */, "" /* tes */, getVertexShader()); in iterate()
1630 std::string TexelFetchTest::getVertexShader() in getVertexShader() function in glcts::RobustBufferAccessBehavior::TexelFetchTest
DglcViewportArrayTests.hpp636 std::string getVertexShader();
DglcViewportArrayTests.cpp2556 const std::string& vert = getVertexShader(); in iterate()
2868 std::string DrawTestBase::getVertexShader() in getVertexShader() function in glcts::ViewportArray::DrawTestBase
/third_party/vk-gl-cts/framework/opengl/simplereference/
DsglrShaderProgram.hpp234 …inline const rr::VertexShader* getVertexShader (void) const { return static_cast<const rr::Vert… in getVertexShader() function in sglr::ShaderProgram
/third_party/vk-gl-cts/modules/gles3/functional/
Des3fPolygonOffsetTests.cpp447 rr::Program(program.getVertexShader(), program.getFragmentShader()), in testPolygonOffset()
712 rr::Program(program.getVertexShader(), program.getFragmentShader()), in testPolygonOffset()
724 rr::Program(program.getVertexShader(), program.getFragmentShader()), in testPolygonOffset()
/third_party/vk-gl-cts/modules/gles2/functional/
Des2fPolygonOffsetTests.cpp444 rr::Program(program.getVertexShader(), program.getFragmentShader()), in testPolygonOffset()
710 rr::Program(program.getVertexShader(), program.getFragmentShader()), in testPolygonOffset()
722 rr::Program(program.getVertexShader(), program.getFragmentShader()), in testPolygonOffset()
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/compiler/
DOutputASM.h189 virtual sw::VertexShader *getVertexShader() const;
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/
Dmtl_state_cache.h501 id<MTLFunction> getVertexShader() { return mVertexShader; }
Dmtl_render_utils.mm588 if (pipelineCache.getVertexShader())
623 if (pipelineCache.getVertexShader())
1213 if (cache.getVertexShader() && cache.getFragmentShader())
1423 if (pipelineCache.getVertexShader() && pipelineCache.getFragmentShader())
1598 if (cache.getVertexShader() && cache.getFragmentShader())
3042 if (!cache.getVertexShader())

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