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Searched refs:get_indirect_draw_base_vertex_transform (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/d3d12/
Dd3d12_compute_transforms.cpp35 get_indirect_draw_base_vertex_transform(const nir_shader_compiler_options *options, const d3d12_com… in get_indirect_draw_base_vertex_transform() function
220 return get_indirect_draw_base_vertex_transform(options, key); in create_compute_transform()