Searched refs:gl_pushed_frame_count (Results 1 – 2 of 2) sorted by relevance
109 guint gl_pushed_frame_count; /* n buffers pushed */ member
462 "released %u", self->gl_pushed_frame_count, self->gl_ready_frame_count, in gst_amc_video_dec_close()473 self->gl_pushed_frame_count = 0; in gst_amc_video_dec_close()1470 self->gl_pushed_frame_count++; in gst_amc_video_dec_loop()1471 sync->gl_frame_no = self->gl_pushed_frame_count; in gst_amc_video_dec_loop()