Searched refs:gl_uniform_storage (Results 1 – 16 of 16) sorted by relevance
/third_party/mesa3d/src/mesa/main/ |
D | uniforms.h | 63 _mesa_uniform_attach_driver_storage(struct gl_uniform_storage *, 70 _mesa_uniform_detach_all_driver_storage(struct gl_uniform_storage *uni); 73 _mesa_propagate_uniforms_to_driver_storage(struct gl_uniform_storage *uni, 94 const struct gl_uniform_storage *uni);
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D | uniform_query.cpp | 183 static struct gl_uniform_storage * 262 struct gl_uniform_storage *const uni = shProg->UniformRemapTable[location]; in validate_uniform_parameters() 311 struct gl_uniform_storage *const uni = in _mesa_get_uniform() 736 const struct gl_uniform_storage *uni) in log_uniform() 831 _mesa_propagate_uniforms_to_driver_storage(struct gl_uniform_storage *uni, in _mesa_propagate_uniforms_to_driver_storage() 947 struct gl_uniform_storage *storage = in associate_uniform_storage() 1140 static struct gl_uniform_storage * 1146 struct gl_uniform_storage *const uni = in validate_uniform() 1259 const struct gl_uniform_storage *uni) in _mesa_flush_vertices_for_uniforms() 1285 struct gl_uniform_storage *uni, in copy_uniforms_to_storage() [all …]
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D | shader_types.h | 310 struct gl_uniform_storage *UniformStorage; 450 struct gl_uniform_storage **UniformRemapTable; 589 struct gl_uniform_storage **SubroutineUniformRemapTable;
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D | shader_query.cpp | 60 DECL_RESOURCE_FUNC(UNI, gl_uniform_storage); 854 const struct gl_uniform_storage *uniform = RESOURCE_UNI(res); in program_resource_find_binding_offset() 1620 const struct gl_uniform_storage *uni; in _mesa_program_resource_prop() 1848 struct gl_uniform_storage *uni = in _mesa_get_program_interfaceiv() 1849 (struct gl_uniform_storage *) in _mesa_get_program_interfaceiv()
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D | shaderapi.c | 2883 const struct gl_uniform_storage *uni; in _mesa_GetActiveSubroutineUniformiv() 3052 struct gl_uniform_storage *uni = p->sh.SubroutineUniformRemapTable[i]; in _mesa_UniformSubroutinesuiv() 3779 struct gl_uniform_storage *uni = p->sh.SubroutineUniformRemapTable[i]; in _mesa_shader_write_subroutine_index() 3822 struct gl_uniform_storage *uni = p->sh.SubroutineUniformRemapTable[i]; in _mesa_program_init_subroutine_defaults()
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D | uniforms.c | 151 _mesa_uniform_attach_driver_storage(struct gl_uniform_storage *uni, in _mesa_uniform_attach_driver_storage() 178 _mesa_uniform_detach_all_driver_storage(struct gl_uniform_storage *uni) in _mesa_uniform_detach_all_driver_storage()
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D | mtypes.h | 86 struct gl_uniform_storage;
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/third_party/mesa3d/src/compiler/glsl/ |
D | linker_util.h | 32 struct gl_uniform_storage; 80 struct gl_uniform_storage *uniform, 93 struct gl_uniform_storage *uniform);
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D | ir_uniform.h | 38 #define INACTIVE_UNIFORM_EXPLICIT_LOCATION ((gl_uniform_storage *) -1) 99 struct gl_uniform_storage { struct
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D | gl_nir_link_uniforms.c | 191 struct gl_uniform_storage *, in nir_setup_uniform_remap_tables() 212 struct gl_uniform_storage *uniform = &prog->data->UniformStorage[i]; in nir_setup_uniform_remap_tables() 244 struct gl_uniform_storage *uniform = &prog->data->UniformStorage[i]; in nir_setup_uniform_remap_tables() 281 struct gl_uniform_storage *, in nir_setup_uniform_remap_tables() 315 struct gl_uniform_storage *uniform = &prog->data->UniformStorage[i]; in nir_setup_uniform_remap_tables() 352 struct gl_uniform_storage *uniform = &prog->data->UniformStorage[i]; in nir_setup_uniform_remap_tables() 378 struct gl_uniform_storage *, in nir_setup_uniform_remap_tables() 395 struct gl_uniform_storage *uniform = &prog->data->UniformStorage[i]; in nir_setup_uniform_remap_tables() 601 mark_stage_as_active(struct gl_uniform_storage *uniform, in mark_stage_as_active() 663 add_parameter(struct gl_uniform_storage *uniform, in add_parameter() [all …]
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D | linker_util.cpp | 107 struct gl_uniform_storage *uniform, in link_util_should_add_buffer_variable() 176 struct gl_uniform_storage *uniform) in link_util_find_empty_block() 331 struct gl_uniform_storage *uni = p->sh.SubroutineUniformRemapTable[j]; in link_util_calculate_subroutine_compat()
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D | serialize.cpp | 497 struct gl_uniform_storage *uniforms; in read_uniforms() 504 uniforms = rzalloc_array(prog->data, struct gl_uniform_storage, in read_uniforms() 582 gl_uniform_storage *uniform_storage, in write_uniform_remap_table() 583 gl_uniform_storage **remap_table) in write_uniform_remap_table() 588 gl_uniform_storage *entry = remap_table[i]; in write_uniform_remap_table() 639 static struct gl_uniform_storage ** 643 gl_uniform_storage *uniform_storage) in read_uniform_remap_table() 648 struct gl_uniform_storage **remap_table = in read_uniform_remap_table() 649 rzalloc_array(prog, struct gl_uniform_storage *, num); in read_uniform_remap_table() 662 struct gl_uniform_storage *entry = uniform_storage + uni_offset; in read_uniform_remap_table() [all …]
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D | gl_nir_link_atomics.c | 105 struct gl_uniform_storage *const storage = in process_atomic_variable() 231 struct gl_uniform_storage *storage = in gl_nir_link_assign_atomic_counter_resources()
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D | gl_nir_link_uniform_initializers.c | 56 struct gl_uniform_storage *storage = in set_opaque_binding() 217 struct gl_uniform_storage *storage = in set_uniform_initializer()
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D | gl_nir_linker.c | 663 struct gl_uniform_storage *uniform = &prog->data->UniformStorage[i]; in nir_build_program_resource_list()
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D | linker.cpp | 3187 gl_uniform_storage *, in reserve_explicit_locations() 3252 gl_uniform_storage *, in reserve_subroutine_explicit_locations()
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