Searched refs:glfwGetJoystickButtons (Results 1 – 8 of 8) sorted by relevance
87 buttons = glfwGetJoystickButtons(joysticks[index], &button_count); in draw_joystick()134 glfwGetJoystickButtons(joy, &button_count); in joystick_callback()
461 glfwGetJoystickButtons(joy, &buttonCount); in joystick_callback()
3582 GLFWAPI const unsigned char* glfwGetJoystickButtons(int joy, int* count);
3601 GLFWAPI const unsigned char* glfwGetJoystickButtons(int joy, int* count);
404 const unsigned char* buttons = glfwGetJoystickButtons(GLFW_JOYSTICK_1, &buttons_count); in ImGui_ImplGlfw_UpdateGamepads()
572 GLFWAPI const unsigned char* glfwGetJoystickButtons(int joy, int* count) in glfwGetJoystickButtons() function
376 glfwGetJoystickAxes and @ref glfwGetJoystickButtons functions.471 …e axis and button counts are provided by @ref glfwGetJoystickAxes and @ref glfwGetJoystickButtons |
525 glfwGetJoystickButtons. See the reference documentation for the lifetime of the530 const unsigned char* axes = glfwGetJoystickButtons(GLFW_JOYSTICK_1, &count);