Searched refs:gpuDeviceProxy (Results 1 – 1 of 1) sorted by relevance
22 auto gpuDeviceProxy = gpuDevice->asGpuDevice()->targetProxy(); in bindDrawingArea() local23 if (!gpuDeviceProxy) { in bindDrawingArea()28 fRtmap[gpuDeviceProxy->peekRenderTarget()] = skIRects; in bindDrawingArea()52 auto gpuDeviceProxy = gpuDevice->asGpuDevice()->targetProxy(); in clearSurface() local53 if (!gpuDeviceProxy) { in clearSurface()58 fRtmap.erase(gpuDeviceProxy->peekRenderTarget()); in clearSurface()