Searched refs:gs_input (Results 1 – 5 of 5) sorted by relevance
260 …static std::string buildGeometryShaderBody(_geometry_shader_input gs_input, _geometry_shader_outpu…269 static std::string getGLSLStringForGSInput(_geometry_shader_input gs_input);271 static unsigned int getNumberOfVerticesForGSInput(_geometry_shader_input gs_input);274 static _primitive_type getPrimitiveTypeFromGSInput(_geometry_shader_input gs_input);
190 …:string PipelineStatisticsQueryUtilities::buildGeometryShaderBody(_geometry_shader_input gs_input, in buildGeometryShaderBody() argument202 const std::string gs_input_string = getGLSLStringForGSInput(gs_input); in buildGeometryShaderBody()670 …::string PipelineStatisticsQueryUtilities::getGLSLStringForGSInput(_geometry_shader_input gs_input) in getGLSLStringForGSInput() argument674 switch (gs_input) in getGLSLStringForGSInput()740 …nt PipelineStatisticsQueryUtilities::getNumberOfVerticesForGSInput(_geometry_shader_input gs_input) in getNumberOfVerticesForGSInput() argument744 switch (gs_input) in getNumberOfVerticesForGSInput()851 _geometry_shader_input gs_input) in getPrimitiveTypeFromGSInput() argument855 switch (gs_input) in getPrimitiveTypeFromGSInput()3922 PipelineStatisticsQueryUtilities::_geometry_shader_input gs_input = in executeTest() local3925 …aw_call_count_argument = PipelineStatisticsQueryUtilities::getNumberOfVerticesForGSInput(gs_input); in executeTest()[all …]
569 const glw::GLchar* gs_input; in iterate() member872 token_value_pairs[1].value = current_stage.gs_input; in iterate()
101 struct draw_gs_inputs *gs_input; member
238 …t_data)[6][PIPE_MAX_SHADER_INPUTS][TGSI_NUM_CHANNELS][TGSI_NUM_CHANNELS] = &shader->gs_input->data; in llvm_fetch_gs_input()397 shader->jit_context, shader->gs_input->data, in llvm_gs_run()873 gs->gs_input = align_malloc(sizeof(struct draw_gs_inputs), 16); in draw_create_geometry_shader()874 memset(gs->gs_input, 0, sizeof(struct draw_gs_inputs)); in draw_create_geometry_shader()953 align_free(dgs->gs_input); in draw_delete_geometry_shader()