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Searched refs:gs_vgpr_comp_cnt (Results 1 – 5 of 5) sorted by relevance

/third_party/mesa3d/src/amd/vulkan/
Dradv_shader.c1820 unsigned gs_vgpr_comp_cnt, es_vgpr_comp_cnt; in radv_postprocess_config() local
1852 gs_vgpr_comp_cnt = 3; /* VGPR3 contains InvocationID. */ in radv_postprocess_config()
1855 gs_vgpr_comp_cnt = 2; /* VGPR2 contains PrimitiveID. */ in radv_postprocess_config()
1857 gs_vgpr_comp_cnt = 1; /* VGPR1 contains offsets 2, 3 */ in radv_postprocess_config()
1859 gs_vgpr_comp_cnt = 0; /* VGPR0 contains offsets 0, 1 (or passthrough prim) */ in radv_postprocess_config()
1867 S_00B228_GS_VGPR_COMP_CNT(gs_vgpr_comp_cnt) | S_00B228_WGP_MODE(wgp_mode); in radv_postprocess_config()
1873 unsigned gs_vgpr_comp_cnt, es_vgpr_comp_cnt; in radv_postprocess_config() local
1892 gs_vgpr_comp_cnt = 3; /* VGPR3 contains InvocationID. */ in radv_postprocess_config()
1894 gs_vgpr_comp_cnt = 2; /* VGPR2 contains PrimitiveID. */ in radv_postprocess_config()
1896 gs_vgpr_comp_cnt = 1; /* VGPR1 contains offsets 2, 3 */ in radv_postprocess_config()
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/third_party/mesa3d/src/gallium/drivers/radeonsi/
Dsi_state_shaders.cpp1073 unsigned es_vgpr_comp_cnt, gs_vgpr_comp_cnt; in si_shader_gs() local
1086 gs_vgpr_comp_cnt = 3; /* VGPR3 contains InvocationID. */ in si_shader_gs()
1088 gs_vgpr_comp_cnt = 2; /* VGPR2 contains PrimitiveID. */ in si_shader_gs()
1090 gs_vgpr_comp_cnt = 1; /* VGPR1 contains offsets 2, 3 */ in si_shader_gs()
1092 gs_vgpr_comp_cnt = 0; /* VGPR0 contains offsets 0, 1 */ in si_shader_gs()
1110 S_00B228_GS_VGPR_COMP_CNT(gs_vgpr_comp_cnt); in si_shader_gs()
1354 unsigned nparams, es_vgpr_comp_cnt, gs_vgpr_comp_cnt; in gfx10_shader_ngg() local
1404 gs_vgpr_comp_cnt = 3; /* VGPR3 contains InvocationID, edge flags. */ in gfx10_shader_ngg()
1407 gs_vgpr_comp_cnt = 2; /* VGPR2 contains PrimitiveID. */ in gfx10_shader_ngg()
1409 gs_vgpr_comp_cnt = 1; /* VGPR1 contains offsets 2, 3 */ in gfx10_shader_ngg()
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/third_party/mesa3d/docs/relnotes/
D22.0.2.rst292 - radv: Fix gs_vgpr_comp_cnt for NGG VS without passthrough mode.
D22.1.0.rst3417 - radv: Fix gs_vgpr_comp_cnt for NGG VS without passthrough mode.
D21.3.0.rst4163 - radv: Fix gs_vgpr_comp_cnt for NGG culling in vertex shaders.