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Searched refs:hSampler (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/gallium/frontends/d3d10umd/
DState.h350 CastSamplerState(D3D10DDI_HSAMPLER hSampler) in CastSamplerState() argument
352 return static_cast<SamplerState *>(hSampler.pDrvPrivate); in CastSamplerState()
357 CastPipeSamplerState(D3D10DDI_HSAMPLER hSampler) in CastPipeSamplerState() argument
359 SamplerState *pSamplerState = CastSamplerState(hSampler); in CastPipeSamplerState()
DShader.h66 D3D10DDI_HSAMPLER hSampler, D3D10DDI_HRTSAMPLER hRTSampler);
68 void APIENTRY DestroySampler(D3D10DDI_HDEVICE hDevice, D3D10DDI_HSAMPLER hSampler);
DShader.cpp446 D3D10DDI_HSAMPLER hSampler, // IN in CreateSampler() argument
452 SamplerState *pSamplerState = CastSamplerState(hSampler); in CreateSampler()
516 D3D10DDI_HSAMPLER hSampler) // IN in DestroySampler() argument
521 SamplerState *pSamplerState = CastSamplerState(hSampler); in DestroySampler()