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Searched refs:handle_to_close (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/d3d12/
Dd3d12_fence.cpp125 HANDLE handle_to_close = nullptr; in d3d12_open_fence() local
128 screen->dev->OpenSharedHandleByName((LPCWSTR)name, GENERIC_ALL, &handle_to_close); in d3d12_open_fence()
129 handle = handle_to_close; in d3d12_open_fence()