Searched refs:hasBaseInstanceUniform (Results 1 – 5 of 5) sorted by relevance
650 const bool hasBaseInstance = programObject && programObject->hasBaseInstanceUniform(); in multiDrawArraysInstancedBaseInstance()687 const bool hasBaseInstance = programObject && programObject->hasBaseInstanceUniform(); in multiDrawElementsInstancedBaseVertexBaseInstance()
1194 const bool hasBaseInstance = programObject && programObject->hasBaseInstanceUniform(); in MultiDrawArraysInstancedBaseInstanceGeneral()1231 const bool hasBaseInstance = programObject && programObject->hasBaseInstanceUniform(); in MultiDrawElementsInstancedBaseVertexBaseInstanceGeneral()
663 bool hasBaseInstanceUniform() const;
3484 bool Program::hasBaseInstanceUniform() const in hasBaseInstanceUniform() function in gl::Program
6529 const bool hasBaseInstance = programObject && programObject->hasBaseInstanceUniform(); in drawArraysInstancedBaseInstance()6568 const bool hasBaseInstance = programObject && programObject->hasBaseInstanceUniform(); in drawElementsInstancedBaseVertexBaseInstance()