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Searched refs:hasBaseVertexUniform (Results 1 – 5 of 5) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/
DProgram.h661 bool hasBaseVertexUniform() const;
DProgram.cpp3466 bool Program::hasBaseVertexUniform() const in hasBaseVertexUniform() function in gl::Program
DContext.cpp6562 const bool hasBaseVertex = programObject && programObject->hasBaseVertexUniform(); in drawElementsInstancedBaseVertexBaseInstance()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
DContext11.cpp686 const bool hasBaseVertex = programObject && programObject->hasBaseVertexUniform(); in multiDrawElementsInstancedBaseVertexBaseInstance()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/
Drenderer_utils.cpp1230 const bool hasBaseVertex = programObject && programObject->hasBaseVertexUniform(); in MultiDrawElementsInstancedBaseVertexBaseInstanceGeneral()