Searched refs:hasGeometryExecutableForPrimitiveType (Results 1 – 4 of 4) sorted by relevance
888 bool recompileGS = !programD3D->hasGeometryExecutableForPrimitiveType(glState, drawMode); in triggerDrawCallProgramRecompilation()918 if (!programD3D->hasGeometryExecutableForPrimitiveType(glState, drawMode)) in triggerDrawCallProgramRecompilation()
2941 ASSERT(mProgramD3D->hasGeometryExecutableForPrimitiveType(glState, drawMode)); in syncProgram()
326 bool hasGeometryExecutableForPrimitiveType(const gl::State &state, gl::PrimitiveMode drawMode);
3245 bool ProgramD3D::hasGeometryExecutableForPrimitiveType(const gl::State &state, in hasGeometryExecutableForPrimitiveType() function in rx::ProgramD3D