Searched refs:hasImplicitLocation (Results 1 – 4 of 4) sorted by relevance
43 hasImplicitLocation(false), in ShaderVariable()81 hasImplicitLocation(other.hasImplicitLocation), in ShaderVariable()113 hasImplicitLocation = other.hasImplicitLocation; in operator =()138 hasImplicitLocation != other.hasImplicitLocation || binding != other.binding || in operator ==()395 if ((location < 0 || hasImplicitLocation) && !parent.hasImplicitLocation) in updateEffectiveLocation()403 if (hasImplicitLocation) in resetEffectiveLocation()
945 fieldVariable.hasImplicitLocation = isBlockImplicitLocation; in recordVarying()951 fieldVariable.hasImplicitLocation = false; in recordVarying()
213 bool hasImplicitLocation; member
991 stream->writeBool(var.hasImplicitLocation); in WriteShaderVar()1027 var->hasImplicitLocation = stream->readBool(); in LoadShaderVar()