Searched refs:hasQuadLayout (Results 1 – 5 of 5) sorted by relevance
574 …bool hasQuadLayout = Surface::hasQuadLayout(source->getInternalFormat()) || Surface::hasQuadLayout… in stretchRect() local598 else if(isDepth && !scaling && !isOutOfBounds && equalFormats && !hasQuadLayout) in stretchRect()608 … if((flags & Device::COLOR_BUFFER) && !scaling && !isOutOfBounds && equalFormats && !hasQuadLayout) in stretchRect()
342 static bool hasQuadLayout(Format format);
1209 bool srcQuadLayout = Surface::hasQuadLayout(state.sourceFormat); in generate()1210 bool dstQuadLayout = Surface::hasQuadLayout(state.destFormat); in generate()
1015 state.quadLayoutDepthBuffer = Surface::hasQuadLayout(context->depthBuffer->getInternalFormat()); in update()
2592 bool Surface::hasQuadLayout(Format format) in hasQuadLayout() function in sw::Surface3156 if(!hasQuadLayout(internal.format)) in clearDepth()