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Searched refs:hasStroke (Results 1 – 3 of 3) sorted by relevance

/third_party/skia/modules/svg/src/
DSkSVGRenderContext.cpp309 hasStroke = props.fStroke->type() != SkSVGPaint::Type::kNone; in applyOpacity() local
317 if ((flags & kLeaf) && (hasFill ^ hasStroke) && !hasFilter) { in applyOpacity()
/third_party/skia/src/gpu/ops/
DGrOvalOpFactory.cpp1048 bool hasStroke = isStrokeOnly || SkStrokeRec::kStrokeAndFill_Style == recStyle; in CircleOp() local
1053 if (hasStroke) { in CircleOp()
1854 bool hasStroke = isStrokeOnly || SkStrokeRec::kStrokeAndFill_Style == style; in Make() local
1858 if (hasStroke) { in Make()
3192 bool hasStroke = isStrokeOnly || SkStrokeRec::kStrokeAndFill_Style == style; in MakeCircularRRectOp() local
3194 if (hasStroke) { in MakeCircularRRectOp()
3245 bool hasStroke = isStrokeOnly || SkStrokeRec::kStrokeAndFill_Style == style; in make_rrect_op() local
3247 if (hasStroke) { in make_rrect_op()
/third_party/skia/src/xps/
DSkXPSDevice.cpp1459 const bool hasStroke = SkPaint::kStroke_Style == style in shadePath() local
1471 if (hasStroke) { in shadePath()