Searched refs:hasTypeName (Results 1 – 10 of 10) sorted by relevance
149 bool hasTypeName (void) const { return !m_typeName.empty(); } in hasTypeName() function in glu::StructType150 const char* getTypeName (void) const { return hasTypeName() ? m_typeName.c_str() : DE_NULL; } in getTypeName()
381 if (structPtr->hasTypeName()) in operator <<()409 if (decl.structPtr->hasTypeName()) in operator <<()
321 public function hasTypeName() function in Google\\Protobuf\\Internal\\FieldDescriptorProto
160 bool hasTypeName (void) const { return !m_typeName.empty(); } in hasTypeName() function in vkt::TransformFeedback::StructType
265 return type->hasTypeName() && name == type->getTypeName(); in operator ()()273 if ((*i)->hasTypeName()) in getNamedStructs()988 DE_ASSERT(structType.hasTypeName()); in generateDeclaration()996 if (structType.hasTypeName()) in generateFullDeclaration()
165 bool hasTypeName (void) const { return !m_typeName.empty(); } in hasTypeName() function in vkt::ubo::StructType
231 return type->hasTypeName() && name == type->getTypeName(); in operator ()()239 if ((*i)->hasTypeName()) in getNamedStructs()963 DE_ASSERT(structType.hasTypeName()); in generateDeclaration()971 if (structType.hasTypeName()) in generateFullDeclaration()
310 …bool operator() (const glu::StructType* type) { return type->hasTypeName() && (deStringEqual(… in operator ()()323 if (type.getStructPtr()->hasTypeName()) in collectNamedStructureDefinitions()
1455 if (proto.hasTypeName()) { in crossLink()
366 if (structPtr->hasTypeName()) in genShaderSources()