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Searched refs:hasVertexExecutableForCachedInputLayout (Results 1 – 4 of 4) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
DContext11.cpp887 bool recompileVS = !programD3D->hasVertexExecutableForCachedInputLayout(); in triggerDrawCallProgramRecompilation()
905 if (!programD3D->hasVertexExecutableForCachedInputLayout()) in triggerDrawCallProgramRecompilation()
DStateManager11.cpp2940 ASSERT(mProgramD3D->hasVertexExecutableForCachedInputLayout()); in syncProgram()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
DProgramD3D.h325 bool hasVertexExecutableForCachedInputLayout();
DProgramD3D.cpp3240 bool ProgramD3D::hasVertexExecutableForCachedInputLayout() in hasVertexExecutableForCachedInputLayout() function in rx::ProgramD3D