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Searched refs:has_object (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/gallium/auxiliary/gallivm/
Dlp_bld_misc.cpp297 bool has_object; member in LPObjectCache
302 has_object = false; in LPObjectCache()
309 if (has_object) in notifyObjectCompiled()
311 has_object = true; in notifyObjectCompiled()