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Searched refs:heap_flags (Results 1 – 6 of 6) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/lima/
Dlima_context.c247 uint32_t heap_flags; in lima_context_create() local
254 heap_flags = LIMA_BO_FLAG_HEAP; in lima_context_create()
258 heap_flags = 0; in lima_context_create()
265 ctx->gp_tile_heap[i] = lima_bo_create(screen, ctx->gp_tile_heap_size, heap_flags); in lima_context_create()
/third_party/mesa3d/src/gallium/drivers/d3d12/
Dd3d12_bufmgr.cpp137 D3D12_HEAP_FLAGS heap_flags = screen->support_create_not_resident ? in d3d12_bo_new() local
144 heap_flags, in d3d12_bo_new()
Dd3d12_resource.cpp270 D3D12_HEAP_FLAGS heap_flags = screen->support_create_not_resident ? in init_texture() local
275 heap_flags, in init_texture()
/third_party/mesa3d/src/gallium/drivers/zink/
Dzink_screen.h141 VkMemoryPropertyFlags heap_flags[VK_MAX_MEMORY_TYPES]; member
Dzink_bo.c308 bo->base.placement = screen->heap_flags[heap]; in bo_create_internal()
Dzink_screen.c2368 screen->heap_flags[i] = screen->info.mem_props.memoryTypes[screen->heap_map[i]].propertyFlags; in zink_internal_create_screen()