/third_party/mesa3d/src/mapi/glapi/gen/ |
D | glX_proto_send.py | 572 …%s, %s, %s);' % (dim_str, width, height, depth, param.img_format, param.img_type, param.name, pcPt… 577 …%s, %s, %s);' % (dim_str, width, height, depth, param.img_format, param.img_type, param.name, pcPt… 612 if p.is_image() and (p.img_format != "GL_COLOR_INDEX" or p.img_type != "GL_BITMAP"): 694 if p.img_format != "GL_COLOR_INDEX" or p.img_type != "GL_BITMAP": 727 …%s, %s, %s, %s_data(reply), %s);' % (w, h, d, output.img_format, output.img_type, xcb_name, output… 766 if img.img_format != "GL_COLOR_INDEX" or img.img_type != "GL_BITMAP": 787 …dPixelReply(dpy, gc, %u, 0, 0, 0, %s, %s, %s, GL_TRUE);" % (dim, p.img_format, p.img_type, p.name)) 789 …py, gc, %u, %s, %s, %s, %s, %s, %s, GL_FALSE);" % (dim, w, h, d, p.img_format, p.img_type, p.name))
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D | glX_proto_common.py | 60 …lImageSize(%s, %s, %s, %s, %s, %s)' % (w, h, d, param.img_format, param.img_type, param.img_target)
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D | glX_proto_size.py | 566 if p.name in [w, h, d, img.img_format, img.img_type, img.img_target]: 580 …print(' return __glXImageSize(%s, %s, %s, %s, %s, %s,' % (img.img_format, img.img_type, img.img…
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D | gl_API.dtd | 67 img_type NMTOKEN #IMPLIED attribute 115 img_type - name of parameter used as the pixel data type.
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D | glX_proto_recv.py | 503 if not (img.img_type == "GL_BITMAP" and img.img_format == "GL_COLOR_INDEX"):
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D | gl_XML.py | 464 self.img_type = element.get('img_type')
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/third_party/mesa3d/src/amd/vulkan/ |
D | radv_meta_bufimage.c | 37 const struct glsl_type *img_type = glsl_image_type(GLSL_SAMPLER_DIM_BUF, false, GLSL_TYPE_FLOAT); in build_nir_itob_compute_shader() local 46 nir_variable *output_img = nir_variable_create(b.shader, nir_var_image, img_type, "out_img"); in build_nir_itob_compute_shader() 213 const struct glsl_type *img_type = glsl_image_type(dim, false, GLSL_TYPE_FLOAT); in build_nir_btoi_compute_shader() local 222 nir_variable *output_img = nir_variable_create(b.shader, nir_var_image, img_type, "out_img"); in build_nir_btoi_compute_shader() 389 const struct glsl_type *img_type = glsl_image_type(GLSL_SAMPLER_DIM_BUF, false, GLSL_TYPE_FLOAT); in build_nir_btoi_r32g32b32_compute_shader() local 397 nir_variable *output_img = nir_variable_create(b.shader, nir_var_image, img_type, "out_img"); in build_nir_btoi_r32g32b32_compute_shader() 540 const struct glsl_type *img_type = glsl_image_type(dim, false, GLSL_TYPE_FLOAT); in build_nir_itoi_compute_shader() local 549 nir_variable *output_img = nir_variable_create(b.shader, nir_var_image, img_type, "out_img"); in build_nir_itoi_compute_shader() 736 const struct glsl_type *img_type = glsl_image_type(GLSL_SAMPLER_DIM_BUF, false, GLSL_TYPE_FLOAT); in build_nir_itoi_r32g32b32_compute_shader() local 745 nir_variable_create(b.shader, nir_var_image, img_type, "output_img"); in build_nir_itoi_r32g32b32_compute_shader() [all …]
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D | radv_meta_fmask_expand.c | 34 const struct glsl_type *img_type = glsl_image_type(GLSL_SAMPLER_DIM_MS, true, GLSL_TYPE_FLOAT); in build_fmask_expand_compute_shader() local 45 nir_variable *output_img = nir_variable_create(b.shader, nir_var_image, img_type, "out_img"); in build_fmask_expand_compute_shader()
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D | radv_meta_decompress.c | 39 const struct glsl_type *img_type = glsl_image_type(GLSL_SAMPLER_DIM_2D, false, GLSL_TYPE_FLOAT); in build_expand_depth_stencil_compute_shader() local 46 nir_variable *input_img = nir_variable_create(b.shader, nir_var_image, img_type, "in_img"); in build_expand_depth_stencil_compute_shader() 50 nir_variable *output_img = nir_variable_create(b.shader, nir_var_image, img_type, "out_img"); in build_expand_depth_stencil_compute_shader()
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D | radv_meta_fast_clear.c | 40 const struct glsl_type *img_type = glsl_image_type(GLSL_SAMPLER_DIM_2D, false, GLSL_TYPE_FLOAT); in build_dcc_decompress_compute_shader() local 47 nir_variable *input_img = nir_variable_create(b.shader, nir_var_image, img_type, "in_img"); in build_dcc_decompress_compute_shader() 51 nir_variable *output_img = nir_variable_create(b.shader, nir_var_image, img_type, "out_img"); in build_dcc_decompress_compute_shader()
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D | radv_meta_fmask_copy.c | 30 const struct glsl_type *img_type = glsl_image_type(GLSL_SAMPLER_DIM_MS, false, GLSL_TYPE_FLOAT); in build_fmask_copy_compute_shader() local 42 nir_variable *output_img = nir_variable_create(b.shader, nir_var_uniform, img_type, "out_img"); in build_fmask_copy_compute_shader()
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D | radv_meta_resolve_cs.c | 67 const struct glsl_type *img_type = glsl_image_type(GLSL_SAMPLER_DIM_2D, false, img_base_type); in build_resolve_compute_shader() local 77 nir_variable *output_img = nir_variable_create(b.shader, nir_var_image, img_type, "out_img"); in build_resolve_compute_shader() 137 const struct glsl_type *img_type = glsl_image_type(GLSL_SAMPLER_DIM_2D, true, img_base_type); in build_depth_stencil_resolve_compute_shader() local 149 nir_variable *output_img = nir_variable_create(b.shader, nir_var_image, img_type, "out_img"); in build_depth_stencil_resolve_compute_shader()
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D | radv_meta_clear.c | 1006 const struct glsl_type *img_type = glsl_image_type(dim, true, GLSL_TYPE_FLOAT); in build_clear_dcc_comp_to_single_shader() local 1027 nir_variable *output_img = nir_variable_create(b.shader, nir_var_image, img_type, "out_img"); in build_clear_dcc_comp_to_single_shader()
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/third_party/gstreamer/gstplugins_base/gst-libs/gst/tag/ |
D | gstvorbistag.c | 366 guint32 img_len = 0, img_type = 0; in gst_vorbis_tag_add_metadata_block_picture() local 380 if (!gst_byte_reader_get_uint32_be (&reader, &img_type)) in gst_vorbis_tag_add_metadata_block_picture() 404 gst_tag_list_add_id3_image (tags, data, img_len, img_type); in gst_vorbis_tag_add_metadata_block_picture()
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/third_party/skia/third_party/externals/spirv-cross/ |
D | spirv_msl.cpp | 7883 auto &img_type = get<SPIRType>(type.self); in emit_instruction() local 7922 args.base.imgtype = &img_type; in emit_instruction() 7946 auto &img_type = expression_type(img_id); in emit_instruction() local 7947 Dim img_dim = img_type.image.dim; in emit_instruction() 7948 bool img_is_array = img_type.image.arrayed; in emit_instruction() 7950 if (img_type.basetype != SPIRType::Image) in emit_instruction() 13467 auto &img_type = get<SPIRType>(type.self).image; in image_type_glsl() local 13470 switch (img_type.dim) in image_type_glsl() 13474 if (img_type.dim == Dim1D && !msl_options.texture_1D_as_2D) in image_type_glsl() 13481 if (img_type.ms && img_type.arrayed) in image_type_glsl() [all …]
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/third_party/gstreamer/gstplugins_good/gst/audioparsers/ |
D | gstflacparse.c | 1112 guint32 img_len = 0, img_type = 0; in gst_flac_parse_handle_picture() local 1124 if (!gst_byte_reader_get_uint32_be (&reader, &img_type)) in gst_flac_parse_handle_picture() 1157 gst_tag_list_add_id3_image (flacparse->tags, img_data, img_len, img_type); in gst_flac_parse_handle_picture() 1160 map.data + gst_byte_reader_get_pos (&reader), img_len, img_type); in gst_flac_parse_handle_picture()
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/third_party/mesa3d/src/gallium/drivers/zink/nir_to_spirv/ |
D | nir_to_spirv.c | 2770 …SpvId img_type = var->data.bindless ? get_bare_image_type(ctx, var, false) : ctx->image_types[var-… in emit_image_deref_store() local 2773 SpvId img = spirv_builder_emit_load(&ctx->builder, img_type, img_var); in emit_image_deref_store() 2827 …SpvId img_type = var->data.bindless ? get_bare_image_type(ctx, var, false) : ctx->image_types[var-… in emit_image_deref_load() local 2830 SpvId img = spirv_builder_emit_load(&ctx->builder, img_type, img_var); in emit_image_deref_load() 2850 …SpvId img_type = var->data.bindless ? get_bare_image_type(ctx, var, false) : ctx->image_types[var-… in emit_image_deref_size() local 2852 SpvId img = spirv_builder_emit_load(&ctx->builder, img_type, img_var); in emit_image_deref_size() 2869 …SpvId img_type = var->data.bindless ? get_bare_image_type(ctx, var, false) : ctx->image_types[var-… in emit_image_deref_samples() local 2870 SpvId img = spirv_builder_emit_load(&ctx->builder, img_type, img_var); in emit_image_deref_samples()
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