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/third_party/skia/site/docs/dev/gardening/
Dgpu.md30improving existing test tools. Expected results are faster bot run times, more accurate testing, f…
/third_party/icu/icu4c/source/test/testdata/
Dtestnorm.txt14 # Normalization test data, for improving code coverage.
/third_party/rust/crates/codespan/
DREADME.md26 We're still working on improving the crate to help it support broader use cases,
27 and improving the quality of the diagnostic rendering, so stay tuned for
/third_party/ltp/testcases/kdump/doc/
DTEST_PLAN.txt1 Following is the Tentative plan for improving LTP-KDUMP Test-cases:
/third_party/python/Doc/c-api/
Dallocation.rst48 improving the memory management efficiency.
/third_party/rust/crates/nom/
DCONTRIBUTING.md43 Help in making sure the code does not have performance regression, by improving the benchmark suite…
/third_party/vk-gl-cts/external/vulkan-docs/src/appendices/
DVK_EXT_astc_decode_mode.txt23 of the decompressed data, potentially improving texture cache performance
DVK_EXT_pipeline_creation_cache_control.txt30 slink:VkPipelineCacheCreateInfo structures with the aim of improving the
/third_party/freetype/
DREADME81 mailing list -- and thank you in advance for your work on improving
/third_party/node/doc/contributing/
Dadding-new-napi-api.md4 While improving the API surface is encouraged and welcomed, the following are
/third_party/skia/third_party/externals/freetype/
DREADME81 mailing list -- and thank you in advance for your work on improving
/third_party/openGLES/extensions/NV/
DEGL_NV_depth_nonlinear.txt63 depth buffers by up to a factor of 16, greatly improving depth
/third_party/EGL/extensions/NV/
DEGL_NV_depth_nonlinear.txt63 depth buffers by up to a factor of 16, greatly improving depth
/third_party/skia/third_party/externals/egl-registry/extensions/NV/
DEGL_NV_depth_nonlinear.txt63 depth buffers by up to a factor of 16, greatly improving depth
DEGL_NV_cuda_event.txt47 event object, potentially improving efficiency of sharing images and
/third_party/skia/third_party/externals/opengl-registry/extensions/NV/
DEGL_NV_depth_nonlinear.txt63 depth buffers by up to a factor of 16, greatly improving depth
/third_party/mesa3d/src/gallium/drivers/r600/sb/
Dsb_sched.cpp1160 int improving = 10; in schedule_alu() local
1162 while (improving > 0) { in schedule_alu()
1168 improving = 10; in schedule_alu()
1170 --improving; in schedule_alu()
1214 return pending.empty() && ready.empty() && improving != 0; in schedule_alu()
/third_party/skia/site/docs/user/modules/
Dskottie.md13 today, improving on the performance, feature set, and platform cohesiveness for
/third_party/glib/
DSECURITY.md26 if you would like to work on improving this.
/third_party/protobuf/
DCONTRIBUTORS.txt77 * Small patch improving performance of in Python serialization.
/third_party/gstreamer/gstplugins_bad/gst/dvbsubenc/libimagequant/
DCHANGELOG31 - less precise remapping improving speed by 25% in higher speed settings
/third_party/mesa3d/docs/_extra/specs/
DEXT_shader_samples_identical.txt42 Multisampled antialiasing has become a common method for improving the
/third_party/openGLES/extensions/EXT/
DEXT_shader_samples_identical.txt44 Multisampled antialiasing has become a common method for improving the
/third_party/curl/docs/
DNEW-PROTOCOL.md105 We are constantly raising the bar and we are constantly improving the
/third_party/node/deps/npm/docs/content/commands/
Dnpm-doctor.md33 using old versions of npm. Since npm is constantly improving, running

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