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Searched refs:includeLocal (Results 1 – 4 of 4) sorted by relevance

/third_party/glslang/glslang/CInterface/
Dglslang_c_interface.cpp120 virtual IncludeResult* includeLocal(const char* headerName, const char* includerName, in includeLocal() function in CallbackIncluder
131 return glslang::TShader::Includer::includeLocal(headerName, includerName, inclusionDepth); in includeLocal()
/third_party/glslang/StandAlone/
DDirStackFileIncluder.h53 virtual IncludeResult* includeLocal(const char* headerName, in includeLocal() function
/third_party/glslang/glslang/Public/
DShaderLang.h608 virtual IncludeResult* includeLocal(const char* /*headerName*/, in includeLocal() function
/third_party/glslang/glslang/MachineIndependent/preprocessor/
DPp.cpp668 … res = includer.includeLocal(filename.c_str(), currentSourceFile.c_str(), includeStack.size() + 1); in CPPinclude()