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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DStateManagerGL.cpp304 auto &indexedTarget = mIndexedBuffers[target]; in deleteBuffer() local
305 for (size_t bindIndex = 0; bindIndex < indexedTarget.size(); ++bindIndex) in deleteBuffer()
307 if (indexedTarget[bindIndex].buffer == buffer) in deleteBuffer()