Searched refs:indirect_in (Results 1 – 1 of 1) sorted by relevance
771 auto indirect_in = *indirect_inout; in update_draw_indirect_with_sysvals() local778 key.base_vertex.dynamic_count = indirect_in->indirect_draw_count != nullptr; in update_draw_indirect_with_sysvals()781 ctx->transform_state_vars[0] = indirect_in->stride; in update_draw_indirect_with_sysvals()782 ctx->transform_state_vars[1] = indirect_in->offset; in update_draw_indirect_with_sysvals()785 if (indirect_in->indirect_draw_count) { in update_draw_indirect_with_sysvals()787 draw_count_cbuf.buffer = indirect_in->indirect_draw_count; in update_draw_indirect_with_sysvals()788 draw_count_cbuf.buffer_offset = indirect_in->indirect_draw_count_offset; in update_draw_indirect_with_sysvals()795 new_cs_ssbos[0].buffer = indirect_in->buffer; in update_draw_indirect_with_sysvals()797 new_cs_ssbos[0].buffer_size = indirect_in->buffer->width0; in update_draw_indirect_with_sysvals()803 output_buf_templ.width0 = out_stride * indirect_in->draw_count; in update_draw_indirect_with_sysvals()[all …]