Searched refs:inputLengths (Results 1 – 1 of 1) sorted by relevance
/third_party/glslang/glslang/MachineIndependent/ |
D | ShaderLang.cpp | 801 const int* inputLengths, in ProcessDeferred() argument 843 if (inputLengths == nullptr || inputLengths[s] < 0) in ProcessDeferred() 846 lengths[s + numPre] = inputLengths[s]; in ProcessDeferred() 1261 const int* inputLengths, in PreprocessDeferred() argument 1276 return ProcessDeferred(compiler, shaderStrings, numStrings, inputLengths, stringNames, in PreprocessDeferred() 1299 const int* inputLengths, in CompileDeferred() argument 1315 return ProcessDeferred(compiler, shaderStrings, numStrings, inputLengths, stringNames, in CompileDeferred() 1463 const int* inputLengths, in ShCompile() argument 1488 bool success = CompileDeferred(compiler, shaderStrings, numStrings, inputLengths, nullptr, in ShCompile()
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