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Searched refs:invBlendConstant4W (Results 1 – 3 of 3) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/Renderer/
DPixelProcessor.cpp758 factor.invBlendConstant4W[0][0] = invBlendConstantR; in setBlendConstant()
759 factor.invBlendConstant4W[0][1] = invBlendConstantR; in setBlendConstant()
760 factor.invBlendConstant4W[0][2] = invBlendConstantR; in setBlendConstant()
761 factor.invBlendConstant4W[0][3] = invBlendConstantR; in setBlendConstant()
763 factor.invBlendConstant4W[1][0] = invBlendConstantG; in setBlendConstant()
764 factor.invBlendConstant4W[1][1] = invBlendConstantG; in setBlendConstant()
765 factor.invBlendConstant4W[1][2] = invBlendConstantG; in setBlendConstant()
766 factor.invBlendConstant4W[1][3] = invBlendConstantG; in setBlendConstant()
768 factor.invBlendConstant4W[2][0] = invBlendConstantB; in setBlendConstant()
769 factor.invBlendConstant4W[2][1] = invBlendConstantB; in setBlendConstant()
[all …]
DPixelProcessor.hpp184 word4 invBlendConstant4W[4]; member
/third_party/skia/third_party/externals/swiftshader/src/Shader/
DPixelRoutine.cpp924 blendFactor.x = *Pointer<Short4>(data + OFFSET(DrawData,factor.invBlendConstant4W[0])); in blendFactor()
925 blendFactor.y = *Pointer<Short4>(data + OFFSET(DrawData,factor.invBlendConstant4W[1])); in blendFactor()
926 blendFactor.z = *Pointer<Short4>(data + OFFSET(DrawData,factor.invBlendConstant4W[2])); in blendFactor()
934 blendFactor.x = *Pointer<Short4>(data + OFFSET(DrawData,factor.invBlendConstant4W[3])); in blendFactor()
935 blendFactor.y = *Pointer<Short4>(data + OFFSET(DrawData,factor.invBlendConstant4W[3])); in blendFactor()
936 blendFactor.z = *Pointer<Short4>(data + OFFSET(DrawData,factor.invBlendConstant4W[3])); in blendFactor()
986 blendFactor.w = *Pointer<Short4>(data + OFFSET(DrawData,factor.invBlendConstant4W[3])); in blendFactorAlpha()