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Searched refs:isArrayedTexture (Results 1 – 3 of 3) sorted by relevance

/third_party/skia/src/sksl/ir/
DSkSLType.cpp268 bool isArrayedTexture() const override { in isArrayedTexture() function in SkSL::TextureType
310 bool isArrayedTexture() const override { in isArrayedTexture() function in SkSL::SamplerType
311 return fTextureType.isArrayedTexture(); in isArrayedTexture()
464 bool isArrayedTexture, bool isMultisampled, in MakeTextureType() argument
466 return std::make_unique<TextureType>(name, dimensions, isDepth, isArrayedTexture, in MakeTextureType()
DSkSLType.h149 bool isDepth, bool isArrayedTexture,
415 virtual bool isArrayedTexture() const { in isArrayedTexture() function
/third_party/skia/src/sksl/codegen/
DSkSLSPIRVCodeGenerator.cpp664 type->isArrayedTexture(), type->isMultisampled(), in getType()