Searched refs:isArrayedTexture (Results 1 – 3 of 3) sorted by relevance
/third_party/skia/src/sksl/ir/ |
D | SkSLType.cpp | 268 bool isArrayedTexture() const override { in isArrayedTexture() function in SkSL::TextureType 310 bool isArrayedTexture() const override { in isArrayedTexture() function in SkSL::SamplerType 311 return fTextureType.isArrayedTexture(); in isArrayedTexture() 464 bool isArrayedTexture, bool isMultisampled, in MakeTextureType() argument 466 return std::make_unique<TextureType>(name, dimensions, isDepth, isArrayedTexture, in MakeTextureType()
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D | SkSLType.h | 149 bool isDepth, bool isArrayedTexture, 415 virtual bool isArrayedTexture() const { in isArrayedTexture() function
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/third_party/skia/src/sksl/codegen/ |
D | SkSLSPIRVCodeGenerator.cpp | 664 type->isArrayedTexture(), type->isMultisampled(), in getType()
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