Searched refs:isBCFormatSupported (Results 1 – 1 of 1) sorted by relevance
/third_party/skia/third_party/externals/dawn/src/dawn_native/ |
D | Format.cpp | 347 bool isBCFormatSupported = device->IsFeatureEnabled(Feature::TextureCompressionBC); in BuildFormatTable() local 348 AddCompressedFormat(wgpu::TextureFormat::BC1RGBAUnorm, 8, 4, 4, isBCFormatSupported, 4); in BuildFormatTable() 349 AddCompressedFormat(wgpu::TextureFormat::BC1RGBAUnormSrgb, 8, 4, 4, isBCFormatSupported, 4); in BuildFormatTable() 350 AddCompressedFormat(wgpu::TextureFormat::BC4RSnorm, 8, 4, 4, isBCFormatSupported, 1); in BuildFormatTable() 351 AddCompressedFormat(wgpu::TextureFormat::BC4RUnorm, 8, 4, 4, isBCFormatSupported, 1); in BuildFormatTable() 352 AddCompressedFormat(wgpu::TextureFormat::BC2RGBAUnorm, 16, 4, 4, isBCFormatSupported, 4); in BuildFormatTable() 353 … AddCompressedFormat(wgpu::TextureFormat::BC2RGBAUnormSrgb, 16, 4, 4, isBCFormatSupported, 4); in BuildFormatTable() 354 AddCompressedFormat(wgpu::TextureFormat::BC3RGBAUnorm, 16, 4, 4, isBCFormatSupported, 4); in BuildFormatTable() 355 … AddCompressedFormat(wgpu::TextureFormat::BC3RGBAUnormSrgb, 16, 4, 4, isBCFormatSupported, 4); in BuildFormatTable() 356 AddCompressedFormat(wgpu::TextureFormat::BC5RGSnorm, 16, 4, 4, isBCFormatSupported, 2); in BuildFormatTable() [all …]
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