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Searched refs:isDrawLine (Results 1 – 13 of 13) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/Device/
DSetupProcessor.cpp65 state.isDrawLine = pipelineState.isDrawLine(true); in update()
78 …!(pipelineState.isDrawLine(true) && (pipelineState.getLineRasterizationMode() == VK_LINE_RASTERIZA… in update()
DSetupProcessor.hpp49 bool isDrawLine : 1; member
DPixelProcessor.cpp145 …!(pipelineState.isDrawLine(true) && (pipelineState.getLineRasterizationMode() == VK_LINE_RASTERIZA… in update()
DContext.hpp183 bool isDrawLine(bool polygonModeAware) const;
DContext.cpp590 bool GraphicsState::isDrawLine(bool polygonModeAware) const in isDrawLine() function in vk::GraphicsState
DRenderer.cpp248 else if(pipelineState.isDrawLine(false)) in draw()
/third_party/skia/third_party/externals/swiftshader/src/Renderer/
DSetupProcessor.cpp77 state.isDrawLine = context->isDrawLine(true); in update()
DSetupProcessor.hpp43 bool isDrawLine : 1; member
DContext.hpp291 bool isDrawLine(bool fillModeAware = false) const;
DContext.cpp110 bool Context::isDrawLine(bool fillModeAware) const in isDrawLine() function in sw::Context
DRenderer.cpp313 else if(context->isDrawLine()) in draw()
/third_party/skia/third_party/externals/swiftshader/src/Shader/
DSetupRoutine.cpp51 const bool line = state.isDrawLine; in generate()
/third_party/skia/third_party/externals/swiftshader/src/Pipeline/
DSetupRoutine.cpp49 const bool line = state.isDrawLine; in generate()